As CELTICEMPIRE says, expansionist civs start with a scout. They can also build scouts once at least one city has been founded. Non-expansionist civs do not start with scouts and cannot build them. The other civ traits function automatically.
Edited to add: cross-posted. Are you playing a fully-patched game?
In Vanilla and PTW, when you set up the game there is an option that needs to be checked. It is called "Allow Civ specific abilities" or thereabouts. You can find it on the screen where you select your own civ and your opponents, alongside all those other options like (dis-)allowing the various victory conditions.
Thanks a lot
The option is there and has been all along
Years of playing this great game and I never noticed it, what a plank I am!
Thanks to all of you
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