Well, let me say that I'm hooked. I was a bigtime Civ I & II player, but 3 never bit me, even when I returned for Conquests.
I'm enjoying Civ4, and in the early game I'm damned near enthralled by it (OMTS is the clinical term, I believe). But once things grow a bit, it gets lost, and the fun factor flies right out the window.
I've narrowed it down, and I believe the entire reason I can't stand to play a game when I get too many cities comes down to two things:
1] I open every city every time it completes something. I'm not a control freak, but I can't really figure out a way not to do this due to the single fact that I need to know what's already been built. I can deal with a few cities from memory, but when it gets over that I am just desperate for a way to see already constructed improvements.
When I get the "This building has been completed! Choose another." pop-up, I hit Examine City every time, because that's the only way I can tell what's there already. I'd be more than happy to try to pick out a few key buildings visually, but the "building has been completed" dialogue locks me out of zooming in, and there's no way I can pick out any city details from a bird's eye.
Is there any way at all to see a list of city improvements without opening every city screen? Perhaps through mods? That alone would be massive for me.
2] Workers. Unlike #1, which never got to me like it does here, this seems to me the same problem as the previous games. Once my empire gets to a certain scale, I've got a continent stuffed full of cities and about 10-15 workers running around trying to find things to do. But at a certain point I run out of the obvious things. I start going over the map each turn struggling to find enough jobs for them to do, and while I can usually pull that off, it takes way too much time and isn't much fun when I want to get back to growing & warring.
At a certain point I just slap half of them onto automated, but then a few turns later I see that there are windmills where I wanted mines, and they cut down all my forests where I wanted the health bonus. D'oh!
Okay, perhaps I am a control freak on my #2 complaint. I obviously want the efficiency of micromanagement but it just gets too much for me to take, with 10 minutes of worker shuffling and city opening each turn after 1750ad or so. These are all on standard speed, standard size maps.
I've started around eight games and finished two, including one that I devoted a lot of time and energy (and fun) into up to 1900ad but just could not bear the tedium of when I reloaded a save.
Does anyone have any tips for me, whether on correcting the game or correcting my own perspective? I'd like to finish my games. I really would.
I'm enjoying Civ4, and in the early game I'm damned near enthralled by it (OMTS is the clinical term, I believe). But once things grow a bit, it gets lost, and the fun factor flies right out the window.
I've narrowed it down, and I believe the entire reason I can't stand to play a game when I get too many cities comes down to two things:
1] I open every city every time it completes something. I'm not a control freak, but I can't really figure out a way not to do this due to the single fact that I need to know what's already been built. I can deal with a few cities from memory, but when it gets over that I am just desperate for a way to see already constructed improvements.
When I get the "This building has been completed! Choose another." pop-up, I hit Examine City every time, because that's the only way I can tell what's there already. I'd be more than happy to try to pick out a few key buildings visually, but the "building has been completed" dialogue locks me out of zooming in, and there's no way I can pick out any city details from a bird's eye.
Is there any way at all to see a list of city improvements without opening every city screen? Perhaps through mods? That alone would be massive for me.
2] Workers. Unlike #1, which never got to me like it does here, this seems to me the same problem as the previous games. Once my empire gets to a certain scale, I've got a continent stuffed full of cities and about 10-15 workers running around trying to find things to do. But at a certain point I run out of the obvious things. I start going over the map each turn struggling to find enough jobs for them to do, and while I can usually pull that off, it takes way too much time and isn't much fun when I want to get back to growing & warring.
At a certain point I just slap half of them onto automated, but then a few turns later I see that there are windmills where I wanted mines, and they cut down all my forests where I wanted the health bonus. D'oh!
Okay, perhaps I am a control freak on my #2 complaint. I obviously want the efficiency of micromanagement but it just gets too much for me to take, with 10 minutes of worker shuffling and city opening each turn after 1750ad or so. These are all on standard speed, standard size maps.
I've started around eight games and finished two, including one that I devoted a lot of time and energy (and fun) into up to 1900ad but just could not bear the tedium of when I reloaded a save.
Does anyone have any tips for me, whether on correcting the game or correcting my own perspective? I'd like to finish my games. I really would.
I personally dont like lot of cities so I stick to smaller maps cause I know I'll never finish a big map :/ You can try that approach too.