Mobilize said:
Here are some reasons why I absolutely loathe CivIV:
1) Terrain looks to generic and ugly.. it's too large, there is one mountain per mountain tile, I just think the terrain is absolutely non-realistic. Terrain is also too few and too square. Those continents look absolutely terrible.
2) Units are too large and how they have 3 soldiers is completely moronic. I never ever cared much for multi-units because they tend to clutter your map.
3) City tiles look rediculous, and how come in all the screenshots/videos there are too few and too spread apart. It seems to me like a whole nation has a total of 3 cities. I wish they would return to the CivIII, one city per tile look.
4) Leaderheads are too cartooney.. c'mon Gandhi's head is huge. CivIII most definantly had better looking leaderheads.
5) National borders are too colorful and distracting, CivIII's were much much better because they were more defined.
6) There are too few civs, unit types, wonders, and improvements. Also, how come they couldn't have 2 leaderheads for every civilization instead of 2 for only a few.. I really don't think that's quite fair
First of All, Mobilize: Gameplay! Ever heard of it? Important point to some games. This is where cIV has to be measured on and of what I've heard so far the improvements will make playing absolutely more worthwhile (although not everything might be perfect, but nothing is!)
But since you were up in arms against the graphics:
Did you PLAY civ3 or just argue about cIV?

What I've seen is a quantum leap concerning graphics, whether you like the style or not! Style is a question of taste, so not really argueable (sp.?). BTW, I like the style!

. It is a game. That induces: "for fun"! Think about it...
If they manage to enable functionalities to secure that you not only have WYSIWYG but the possibilities to see every (strategic or tactical

) important aspect of the game, e.g. by the way you can disable/enable information shown on the world-map as shown in the video, everything will be fine.
Now concerning your "big-points":
1. Terrain will be the first thing to be modded anyway! You may argue that cIV should be in stores without any need for modding, but it's all about taste, right?? Personally, except for the mountains

, I like the terrain.
2. Having seen the units in motion I feel they're fine, even concerning size! Taste: YOU never ever cared about multi-units...
3. This is just because it has been early in the game and you are ZOOMED in! Cities are not that far apart. And, as other people already stated: YOU build the cities, so just do it as you please!
4. Leaderheads have to be abstracted in order to make it "fun" and not insulting and to point out, that it's all a game! You are not playing against Maggie Thatcher herself but against a cartoonized, abstracted version of hers (BTW, it would be
fun to have her as British leader - won't happen though

). I like them and will laugh my §$%* off, when Louis XIV will reject my offers in his snobbish way

. This might go away after I've seen it 2,000 times, but WTH. I like them! Other opinion: Go, mod or wait for those who can... (an art I admire since I've no idea how to do it!

)
5. disagree - they look good
6. EXPANSIONs?!? MOD's?!? No problem there!
Mobilize said:
I wish CivIV was more realistic looking.
I'm not the kind of guy who needs realistic looks in games. They have to "look" good! No offense here, but personally I think, if you want to see reality go to a bus-stop and watch the people waiting there. That's reality...
If it's not your piece of cake just leave it on the table and don't eat it. Other pro's for that already mentioned, especially the early stage the game is in, even if it's only 3-4 months left to work on: - pre-alpha-version!
Finally a friendly advice:
Relax!

It's only a game! And maybe you should adjust you priorities...
Cheers, Stilgar