Naokaukodem
Millenary King
- Joined
- Aug 8, 2003
- Messages
- 4,305
I think Civ 3 have a poorer ambiance than Civ2. In Civ2, we could really feel the diversity of cultures go through our civilization, because units were the same for all, but in the same way, they were more specific like the Legion (for all), the Elephant War (for all), etc... in the same way, the modern age was better represented through units in my opinion. There was a better feeling for an "oil atmosphere", particularly because of sounds i think, that were very caracteristics. Graphisms are also involved, as civ3 graphics can have their detractor because they are "synthetic" and seems a lot more impersonal. Also maybe the fact that some units like the planes are not movable anymore is involved too, for example there is not this sound when the planes was crashing anymore! Civ2 was really doing as if combustion and post-combustion was not-"assimilated", just new technologies with big smell and big noise.
However the good point for Civ3 ambiance is the ancient age, with those smooth impies units (good animation) and good musics.
So i would want a combination of those two ambiance models in civ4, and even more, like the sun brighting on pikemen armors and the animals running throught the country and swimming through the ocean!
However the good point for Civ3 ambiance is the ancient age, with those smooth impies units (good animation) and good musics.
So i would want a combination of those two ambiance models in civ4, and even more, like the sun brighting on pikemen armors and the animals running throught the country and swimming through the ocean!