This is an almost useless tech to research because you get Mech Infranty so soon after it. What should happen is this tech allows Battleships, Cruisers, AEGIS, etc to carry a few men. In real life, battleships carry special ops and deploy them. However, battleships do not ever get close to a coast so this means you would have to add an option to battleships to allow this.
Also, add the ability to produce MEDICAL SHIPS. It is either England or USA in real life, has a naval ship that is a Hospital on water. This should act as a barracks on water so when you launch an assault, you can put your men on the ship, and re-launch your assault two turns later.
Also, add the ability to produce MEDICAL SHIPS. It is either England or USA in real life, has a naval ship that is a Hospital on water. This should act as a barracks on water so when you launch an assault, you can put your men on the ship, and re-launch your assault two turns later.