Well 10Seven, see if any of this gives you some ideas.
As this is a thread about "extending extinct civs into the modern times", I would just like to talk about stat gaps that could be used for their hypothetical units.
I have taken the liberty of composing a chart, which only covers the Ancient & Middle Ages units.
Names in
italics are units that I hope to one day make or have already been made by other fans.
Slow Foot Units:-
-----------------
1-1-1 Warriors
2-1-1 Archers,
Slingers, and
Javelinmen.
3-1-1
Dark Ages Shortbowmen
4-1-1
Medieval Crossbowmen, and English Longbowmen.
5-1-1
Renaissance Arquebusier (i.e. a re-named Civ3 Musketman).
1-2-1 Spearmen.
2-2-1 Babylonian Bowmen.
3-2-1 Swordsmen, and
Greek & Persian Mercenary Hoplites.
4-2-1 Persian Immortals, and Medieval Infantry (hmmm, would Dismounted Men-at-Arms be a better name?)
5-2-1
6-2-1 Viking Berserkers.
1-3-1 Greek Hoplites, and Medieval Pikemen.
2-3-1 Libyan Mercenary.
3-3-1 Roman Legionaries, and
Macedonian/Greek Phalangites (wheeled, so cant enter mountains/forests/jungles).
4-3-1
Spanish Tercio.
5-3-1
6-3-1
1-4-1
2-4-1 Civ3 Musketmen.
3-4-1 Civ3 Musketeers.
4-4-1
Napoleonic Musketmen
5-4-1
6-4-1
1-5-1
2-5-1
3-5-1
4-5-1
5-5-1
British Fusiliers
6-5-1
Fast Moving Foot And Mounted Units:-
---------------------------------------
1-1-2 Chariots, and Aztec Jaguar Warriors.
2-1-2 Egyptian War Chariots, and Horsemen.
3-1-2 Iroquois Mounted warrior, and
Macedonian/Greek Companions.
4-1-2
Persian Heavy Four Horsed Scythe Chariot (-1 HP).
5-1-2
6-1-2
1-2-2 Zulu Impi.
2-2-2
Macedonian/Greek Peltasts, and
Imperial Roman Auxiliary Infantry.
3-2-2
Gallic Horsemen,
Imperial Roman Horsemen,
Germanic (Gothic) Horsemen, and Spanish Conquistadors.
4-2-2
Norman & Crusader Knights, Mongolian Keshiks, and
Carthaginian Elephants.
5-2-2
6-2-2
1-3-2
2-3-2
American Minutemen (cheap to build, no resources required, all terrain costs 1 move point).
3-3-2
Seleucid/Parthian/Sassanid/Byzantine Cataphracts.
4-3-2 Knights and Indian Elephants.
5-3-2
Renaissance Caracole (i.e. pistol armed heavy cavalry).
6-3-2
7-3-2
Napoleonic Cuirassiers
1-4-2
2-4-2
3-4-2
4-4-2 Japanese Samurai.
5-4-2
6-4-2
Very Fast Mounted Units:-
------------------------
1-1-3
2-1-3
Persian Mounted Javelinmen (with defensive bombardment of 2).
3-1-3
1-2-3
2-2-3
3-2-3
Eastern Horse Archers (with defensive bombardment of 3).
4-2-3 Arab Ansar Warriors.
4-3-3 Chinese Riders.
5-3-3
6-3-3 Cavalry.
7-3-3
8-3-3 Ottoman Sipahi.
6-4-3 Russian Cossacks.
7-4-3
Mounted Infantry (i.e. ACW, Boer War, and WWI mounted troops)
As you can see, there are a lot of empty places still available.
Now, if it was up to me, I would alter some of the existing unit stats....
* Keshiks and Mounted Warriors should have a move of 3 (and defensive bombardment), as they were light bow armed horsemen.
* I would make Immortals 2-2-1 +1 HP, with a defensive bombardment of 2 (the Scythe Chariot has an attack of 4).
* Add defensive bombardment to Javelinmen, Slingers, Archers, Bowmen, Shortbows, Crossbows, and Longbows.
* Make Gallic Swordsmen 3-2-1 costing only
20 (a unique abiliity of being cheap), while the Gallic Horseman has stats of 3-2-2 costing 50.
(the notion that they should strategically move & cost twice a Roman Legionary is laughable!)
* And I would scrap the totally artificial concept of defensive infantry by making Spearmen, Pikemen, 18th/19th century Musket Infantry, Riflemen, WW1 & 2 Infantry, and Mech Infantry both offensive
AND defensive with an attack equal to their defence.
A bit more about getting rid of defensive infantry.
What would be the effect of making foot units have the same attack & defence strength?
Well, using CivLackys excellent Combat Calculator, we get the following results of one foot unit attacking a FORTIFIED enemy foot unit, assuming that both have 4 hit points each:-
Attack of 4 versus a fortified defence of 4 = 34% chance of success, 66% chance of failure.
Attack of 6 versus a fortified defence of 6 = 34% chance of success, 66% chance of failure.
Attack of 10 versus a fortified defence of 10 = 34% chance of success, 66% chance of failure.
And this is in the open....WITHOUT extra defence from city size, city walls, terrain, rivers, and defensive bombardment!
I think that American Civil War, WW1, or WW2 infantry only having 1 chance in 3 of defeating their fortified opponents without offensive artillery support sounds about right.
And if they are NOT fortified (i.e. they are caught in the open on the march), then the odds are equal.
(After all, they didnt walk about with trenches in their knapsacks, or have mobile trenches that they could jump into EVERY SINGLE TIME THEY ARE ATTACKED!
So if you want to entrench your troops, then FORTIFY THEM....instead of having trenches automatically-built-into-the-defensive-unit.
)