ShallowSeas
Chieftain
- Joined
- Dec 13, 2017
- Messages
- 61
The recon class is cool and fun to use, but in my opinion it is pretty weak and not useful past the early game. Even if you manage to keep your scouts alive you usually don't gain much benefit from promoting them. You can use them to scout out uninhabited islands, but in truth, they aren't really any better at doing this than whatever military units you have lying around.
The recond class has to be balanced around the "ambush" promotion (+20 combat strength), but the problem is that it is very difficult to earn enough promotions to unlock "ambush." It is difficult to find find enough natural wonders and tribal villages to reach the third promotion and the double recon XP policy card generally has too high an opportunity cost.
The solution is to make it so that recon class units always get full XP when fighting barbarians. Players who use their recon units to hunt barbarians in the mid game will be rewarded with powerful and useful units in the late game.
This will also serve as a nice indirect buff to civs who have recon uniques, especially Scotland. The highlander is only worth building for the era score.
The recond class has to be balanced around the "ambush" promotion (+20 combat strength), but the problem is that it is very difficult to earn enough promotions to unlock "ambush." It is difficult to find find enough natural wonders and tribal villages to reach the third promotion and the double recon XP policy card generally has too high an opportunity cost.
The solution is to make it so that recon class units always get full XP when fighting barbarians. Players who use their recon units to hunt barbarians in the mid game will be rewarded with powerful and useful units in the late game.
This will also serve as a nice indirect buff to civs who have recon uniques, especially Scotland. The highlander is only worth building for the era score.