HadrianLP
Chieftain
- Joined
- Jun 6, 2016
- Messages
- 90
Hi Civ Fanatics!
I hope this is okay as my first post. I am trying to get this out there to the different corners of the Civ community, for reasons I think the majority of people who lay eyes on it will understand and be excited about.
I just tweeted an open letter to Ed Beach regarding a simple feature many of us have been waiting to see in Civilization for a long time.
Don't want to follow the link and/or set foot on Twitter ever? Here's the text of the letter:
Hi, Ed.
The announcement of Civilization VI, and the subsequent coverage so far, has been exhilarating. Thank you for breaking the news, and for the hard work to come as your vision becomes reality.
As there is still ample time prior to release, allow me to urge you and the team to consider adding a simple feature to the games custom/advanced setup options in the coming months.
Many Civilization V mods have tried to work this concept or a similar one into the game, but as far as Im aware it has never been implemented by the developers in any past release. The idea is straightforward:
Please, consider adding sliders/dropdowns that allow totally optional, separate, and more variable speeds of research and production.
If this were done, players could greatly slow research while greatly accelerating production. This would allow large numbers of turns to pass after construction of every available building in an era, during which players could still train units, build
cities, and wage wars.
Civilizations could expand, let alone exist, in each and every era for more prolonged periods than has ever been possible before. Players who want to experience deeper historical eras, to establish expansive Classical-era Empires, and to tell richer stories as their Civilizations rise and fall would finally be able to do so, to a degree they could deeply customize, and without having to use mods.
I know that you and your team have a much clearer vision of how difficult this would be to implement. My hope is that you find it a simple addition, and that the benefits far outweigh the work.
Thank you so much for reading, for your consideration, and for your dedication to furthering this beloved franchise.
Any help you can give in spreading this would be appreciated by a lot of us, but the main reason I'm sharing it here is just so you can all see it and have the chance to chime in with your thoughts. If this is something the devs do take up and run with, it'd be nice to have some extant discussion surrounding the feature in easy-to-find places.
Cheers.
-H
I hope this is okay as my first post. I am trying to get this out there to the different corners of the Civ community, for reasons I think the majority of people who lay eyes on it will understand and be excited about.
I just tweeted an open letter to Ed Beach regarding a simple feature many of us have been waiting to see in Civilization for a long time.
Don't want to follow the link and/or set foot on Twitter ever? Here's the text of the letter:
Hi, Ed.
The announcement of Civilization VI, and the subsequent coverage so far, has been exhilarating. Thank you for breaking the news, and for the hard work to come as your vision becomes reality.
As there is still ample time prior to release, allow me to urge you and the team to consider adding a simple feature to the games custom/advanced setup options in the coming months.
Many Civilization V mods have tried to work this concept or a similar one into the game, but as far as Im aware it has never been implemented by the developers in any past release. The idea is straightforward:
Please, consider adding sliders/dropdowns that allow totally optional, separate, and more variable speeds of research and production.
If this were done, players could greatly slow research while greatly accelerating production. This would allow large numbers of turns to pass after construction of every available building in an era, during which players could still train units, build
cities, and wage wars.
Civilizations could expand, let alone exist, in each and every era for more prolonged periods than has ever been possible before. Players who want to experience deeper historical eras, to establish expansive Classical-era Empires, and to tell richer stories as their Civilizations rise and fall would finally be able to do so, to a degree they could deeply customize, and without having to use mods.
I know that you and your team have a much clearer vision of how difficult this would be to implement. My hope is that you find it a simple addition, and that the benefits far outweigh the work.
Thank you so much for reading, for your consideration, and for your dedication to furthering this beloved franchise.
Any help you can give in spreading this would be appreciated by a lot of us, but the main reason I'm sharing it here is just so you can all see it and have the chance to chime in with your thoughts. If this is something the devs do take up and run with, it'd be nice to have some extant discussion surrounding the feature in easy-to-find places.
Cheers.
-H