Need some advice or tips when analysing start locations. I started this game as Teddy on a fractal map, legendary start with abundant resources. Could have attached the game file, but unfortunately I started it with a bunch of mods which break the save if I try to disable them. Anyways, my analysis is thus...: The way I see it, there are two main places I can start. Either settle on the spot or move NW to the desert hills tile. Settling immediately gives the advantage of having a plains hills, so I get an extra production; plus, I also get +1 culture and +1 gold from the wonder, freeing up my citizen to either work the Deer for extra production/culture or the Rice for growth, whereas moving to the desert hills means I'll have to pick between working the Rice or the plains hills just to get the benefits of the wonder (or otherwise wait for my pop to go up). And if I want more culture, the best tile being the Deer, I'll have to buy its tile/wait for border growth because it will be in the second ring. Also, it is more advantageous to settle here because then the silk will fall to within the three-tile workable radius of the city. On the other hand, settling on the spot means I lose the extra housing from fresh water which is REALLY important in the early game! My city also effectively loses one tile from the 'inner' ring and two tiles from the middle ring, the tiles occupied by the wonder itself. The silk is also really far such that it would be early midgame by the time I can grab it, so I may as well just place another city near it. The fish and crabs are all reachable from both locations so I don't think it matters much when pertaining to them. What do you guys think?