Lily_Lancer
Deity
Wait, how does this work? You get exactly 15 points if you're not counting chance-based events, which means there is no room for error even if you win the +2. Do you mean there can be room from error due to potential chance-based events? That's fine if you do, but then you can't also at the same time say:
You have to be consistent. Either you include chance-based events in all scenarios, or you exclude them in all scenarios.
Also note that the number of CS giantly decides your gameplay. Why Norway and Maori are strong? Because they can discover lots of CSs early(and start gaining benefit from them from a really early time)
Playing on a map with 20 CS, oh god. Everything is doubled. Your science, culture, gold, production? everything is doubled. With 20 CSs I'm not definitely sure but it is possible to get 1,000+ science and culture before 1AD easily.
That's why don't play on those maps with lots of CS, that really make you unaware of the real situation that happens on standard settings and standard maps of the game. (And make yourself pride "hey I'm generating that much amount!" however it is those additional CSs instead of your skill really count.)
I miss the political philosophy inspiration in half of my games just because I usually play on a continent standard map which there may only be 1 or 2 CS on the whole continent, while others just set the number to be 20 and start benefit from them early. How can he still win at T219 and consider this as "quick"!
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