Anarchy when changing governments

What do you think of Anarchy between goverment changes?

  • I have no problem with it, it's just the Civ-way of dealing with progress

    Votes: 18 50.0%
  • I hate it, it doesn't make sense in my opinion

    Votes: 9 25.0%
  • I have a different opinion (please post)

    Votes: 9 25.0%

  • Total voters
    36
  • Poll closed .
It looks now that anarchy will be completely or mostly elimanated from the game due to the new preveiw info that just came out. You can see it here:

http://forums.civfanatics.com/showthread.php?t=108315

It does say that there won't be any fixed govs any more, like democracy or facism. Insteads there's sliders that reflect your societies veiws on things. For any of you that have played Hearts or Iron 2, I think they copied the best aspects of that games government system and are bringing it to Civ 4, which i'm very excited about! However I don't think this doesn't mean anarchy or transitional effects of government will be eliminated completey. Let's say you want your civ more democratic. You move the slider down more to free elections. This could cause some production, commerce or reasearch penalty's as your civ adjusts to the reforms, just like if u switch your economy to free market from central planning. This could give you a trade/ commerce penalty for a while, than give you bonuses after you've adjust.
 
Just to be realistic, there should be anarchy when switching in between governments.
 
sengfossil said:
I think it might depend from the direction of change: from democracy types to dictatorships should be faster, the opposite direction takes unfortunately longer (just have a look to the Irak) .

Interesting...I like the idea that when you go to a more authoritarian gov't it could happen quickly ( like a coup, for eg). Even better, I like the idea of within a democratic goernment, you have the option of suspending the constitution, civil liberties and the legislature for a limited amount of time in periods of war/upheaval (In canada we have the war measures act, and I'm sure most countries have some form of legislation like this...). As the time on this expires, you could have the option of seizing power and switching to an authoritarian model, without any peroid of anarchy, as you are already a de facto dictator.

Basically I beleive there should be paths to avoid anarchy. Other examples might include switching from an absolute monarchy to a constitutional monarchy, to parliamentary dem, much like in britain. This way the benefits of a stable government could continue while still 'clearing house'....
 
Does that mean plain governments are gone from Civilization 4?
 
That's what it looks like, although we all know that they could just as easily change their minds about and go back to the old model. I for one hope they do remove concrete govs and let us create our own. Just think of the possibilities!
 
Well, if the Civics system IS like that of Hearts of Iron 2, then hopefully your settings will determine your 'government'. For instance, if you had Political Far Left and Authoritarian settings, then your government would be called 'Stalinist', if Far Right and Authoritarian, then it would be called 'Fascist'. Obviously, there would have to be a way to incorporate older government types into this system-such as monarchist or Feudalist-but I still think that the system could work very well. It would just be nice to still have those 'Labels' for your civs, so that you know what kind of nation you're dealing with :)!

Yours,
Aussie_Lurker.
 
Che Guava said:
Personally, I don't mind the idea of anarchy, but I do agree that it should not occur EVERY time you switch governments. I do think, however, that there should be penalties (and in my view, harsher ones) for switching governments. Specifically, the longer you keep a government, the more efficient, productive and stable it becomes: cities produce more shields, more wealth , more science. A government only a few turns old will basically resemble its predecessor: a democracy that was recently a monarchy will continue to operate as a monarchy and gradually move to democracy levels. A particularly stable (long lasting) government when overthrown will have supporters that will resist the change, maybe making civil disorder/anarchy in some cities

This sounds like a great idea!
 
If civics really are a replacement for government... I think coming up with labels for each permutation of settings would be a long but very satisfying process.

For example, "Social Democracy" versus "Anarcho-Capitalism" versus "Republic" versus "Democratic Theocracy" are all variations just on democratic governments.
 
dh_epic said:
If civics really are a replacement for government... I think coming up with labels for each permutation of settings would be a long but very satisfying process.

For example, "Social Democracy" versus "Anarcho-Capitalism" versus "Republic" versus "Democratic Theocracy" are all variations just on democratic governments.
Thinking about this...
I'd quite like such SMAC-ish way of getting stuff organised.:love:
 
Didn't we all...
 
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