Ancient Era Scenario - Huge Map

SgtCiv

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This is my first attempt at this. I have put a lot of work into this. I'm not a modder, but like to create scenario's to play.

This scenario starts in year 4000 BC. There is 12 playable civ's and 23 city-states.

Playable Civ's - English, French, Russian, Mongolian (DLC), Spanish (DLC), Roman, Songhai, Arabian, German, Greek, Ottoman, Egyptian.

City-States - Belgrade, Warsaw, Olso, Almaty, Budapest, Sidon, Stockholm, Tyre, Brussels, Helsinki, Bucharest, Copenhagen, Vienna, Geneva, Venice, Genoa, Florence, Dublin, Monaco, Ragusa, Edinburgh, Cape Town (Lisboa), Rio de Janeiro (Tripoli).

All Civ's and City-States are positioned close to their proper places on the map. I know that they are not in their proper time in history in most cases.

All Civ's have common starting positions :
City's - Pop = 3, Buildings = Granary, Palace and Walls.
Units - 1 Warrior, 1 Archer and 1 Worker.
Techs - Pottery, Animal Hus., Archery, Mining plus each civ has one of these - Sailing, Calendar, Writing, Wheel, Bronze Working and Masonry.
Gold = 100

All City-States have common starting positions :
City - Pop = 2, Buildings = Granary, Palace, Walls.
Units - 1 Warrior and 1 Archery.

Like I said I'm not a modder, but the mod's I use :
Balance - Combined ( Thanks - Thalassicus for a great mod to improve game play. )
Barbarians! ( Thanks - Mentos for improving barbarians, your mod keeps a player on his/her toes.

Any comments would help in fixing any bugs or making improvements.

Just DL the file and save it into your Maps folder. Launch CivV go into Mod folder, single player, setup, select Map tab and select the map (don't forget to check Load Scenario), choose your civ - difficulty - game speed.

View attachment Ancient Era - Huge Map v.1.5.zip
 
Ok Thanks - I changed the name of the city for map display purposes, but that makes since.

I've gotten several views - dont know about DL's - with really no comments.

Is there anything else that I could do to improve this to make it more interesting.

One thing I have tried with a game I've been playing is start most every Civ out with at least 3 cities. This is mostly for the Barbarians! mod I use, it makes things very interesting. I found most of the AI's have trouble getting a good foot hold with only 1 starting city, even with everything I gave them to start with.
 
Dear SgtCiv,

I feel that you must delete some of the European City-States because I find it it very hard to expand in Europe especially when playing the English, the Romans or the Germans.

Your Friend,
HisAwesomeness
 
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