Like i said, its Yor, the modern age society nuked itself to caveman tech and the surivivors found some shiny assault rifles from the past which is our future :O
Bwahahahahahahahhahahahahahahahahahahahahaaaaaa... Awesome.Anyone else notice how broken the "You found ancient weapons to upgrade you unit" ruins are? 78 Turns into a marathon game Babylon declares war on me with a WW2 Infantry unit, needless to say that was a tad one sided, he later went on to pretty much wipe out the entire world with his unkillable super unit :O
I unfortunatly don't have a save game of it :O didn't seem meaningful to bother saving a 78/1500 turn loss lol. Found a easy way to replicate it however, just make a huge panginea map but put only a couple civilizations on it so theres tons of ruins and few people to collect them, you'll get lots of upgrades to the warrior your scouting with, btw I was on Noble (my 1st civ4->civ5 game, wanted it easy to test stuff) when I saw the Infantry. Putting it at easier may yeild more upgrade unit type huts, I have no idea.![]()
Best bug ever![]()
Like i said, its Yor, the modern age society nuked itself to caveman tech and the surivivors found some shiny assault rifles from the past which is our future :O
I had this happen on the Demo. Interesting thing was, the Archer kept the scouts 'ignores terrain movement penalty' special ability, making it a cool scout archer.
I wonder if thats working as intended and if it would keep that ability through upgrades? And also if upgraded units keep the abilities of units they are made from?
Since there is no noble setting in Civ 5, post the save game or i don't believe it.
diff setting are
settler
chief
warlord
prince
king
emperor
immortal
I had this happen on the Demo. Interesting thing was, the Archer kept the scouts 'ignores terrain movement penalty' special ability, making it a cool scout archer.
I wonder if thats working as intended and if it would keep that ability through upgrades? And also if upgraded units keep the abilities of units they are made from?
Someone should move this to "Bug Reports".