Ank08 - The Flying Finns

I doubt an Emperor Space Race can get too easy... but if it does, we can add some variant to it. Like Domination or conquest.
 
Some more discussion: what to do with the worker & settler?


I think the settler should be moved N to get a coastal city. The worker should be moved before the settler, but where? To the W cow?
 
Sounds good to me, ashame about the few turns delay in geting the cows without city limits.
 
Start 2 looks the best. And with our agricultural trait we should be able to turn the start into a 4 turn settler factory.
 
Would start 4 produce enough shields for that? :hmm:

I'm starting now with #2, but what should we research first? IW or Alphabet?
 
Could be... we could gamble and hope to get Alpha from a goody hut, but I think I'll start researching it. The risk is too big.
 
In a test game I had 2 sci leaders and was free to rush GL, lets hope we have that kind of luck.
 
The turnlog:

4000BC [Preturn]: Set personal prefs.

Move worker to the West. This reveals a lot of plains, some hills and an Incense source.

Move the settler to the North. It is now at the coast, and seems like the area is quite arid... only plains & hills to be seen.

Start researching Alphabet.

3950BC [1]: Build Helsinki on the shore. Start warrior, due in 4.

Move the worker to irrigate the tile SW of Helsinki.

Set research to 20%, as the fastest possible is 38 turns.

3750BC [5]: Helsinki warrior > warrior.

Warrior moves to the NW.

3700BC [6]: Irrigation done, road started.

Warrior finds a sugar field.

3550BC [9]: Helsinki warrior > granary.

New warrior goes to the East.
The western area is really small. Let's hope the east is bigger.

3500BC [10]: Switch lux to 10% to prevent rioting.

3450BC [11]: We meet the Mongols. They have Masonry, Warrior Code and Ceremonial Burial, we have Bronze working. I guess the AI is researching Bronze working @ max like it AFAIK usually does, so I try and sell it to them. All they would offer for it is 10 gold. That's a little too little... no deals.

Need to higher luxtax to 20%.

3200BC [16]: One of the warriors begins the return to Helsinki for MP duties.

3100BC [18]: Luxtax is now @30% for one turn.

3050BC [19]: MP warrior arrives and I can lower lux to 10% again.

3000BC [20]: So far so good. Next better player can begin to pump our settlers from Helsinki. The granary is ready in 2. Could someone count if we can possible make even a 4 or 5- turn Settler factory?

:D
 
The known world in 3000BC:
 

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And Helsinki inside. I just noticed that the next player should switch the forest tile to the irrigated plains for extra food. We need only one shield for the granary, so this can be done.
 

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The roster looks like this:

vbraun - UP!
Manwaring - on deck
mitsho
Gogf
Ankka - just played

REMEMBER: 24h to say "got it", total 48h to complete.
 
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