Fergei
Prince
- Joined
- Mar 31, 2020
- Messages
- 378
Having found out how to bring my old XP computer back to life with the MyPal web-browser, I thought I'd post a game I am playing that focusses as much on the impact of modified game settings as it does on the actual contest. 206x206 tile, Continent map with 31x Civs, Emperor difficulty based on https://forums.civfanatics.com/threads/civ-3-conquests-retuned.666520/.
I will play for any win condition, with Domination being 20% of land mass AND 20% of population (far less than the default settings). I randomise my Civ and get India. I'm happy with that, a very decent UU and Religious, which suits me as a lot of my play is culture focussed and my settings discourage sitting on Republic.
With:
- a settler auto-popping every 20 turns (until Mapmaking)
- a very congested landmass (~280 land tiles per Civ compared to ~500 with default settings)
- no bonus starting units for the AI (the difficulty comes from their Cost Factor being reduced by 2, from 8 to 6)
we get a more even spread in the expansion phase, less chance of a runaway AI, a lot more multi-Civ shared borders and the human player competing for the score lead from the outset. We see something like this.
Its a surprisingly passive start to this particular game except for a war between Germany and Carthage (and a far off war between Ottomans and Spaniards). These conflicts do not expand, perhaps in part because Military Alliances are replaced by Trade Embargoes and Mutual Protection Pacts at Writing. So very early wars are less likely to descend into global warfare.
The Carthage vs Germany war is perfect for me given Carthage's UU should see them hold off the Germans. Strangely, from the outset Carthage has not been expanding its borders. I assume, given I have no tech trading for the first two columns in the ancient era he has not prioritised Ceremonial Burial. His war with Germany means no border expansion is imminent from him and its a invitation for aggressive city placements for Calcutta and Karachi. Because there are multi-Civ boundaries the chance of either city flipping to the enemy much reduced (if Carthage & Germany were 1x Civ boundary then both cities would almost certainly flip to the enemy). Worst case I should only win a few extra land tiles for each city. Best case scenario I flip one or both of the Carthaginian cities.
I have just learnt Map-making, which stops the auto-population of settlers but permits building of a very expensive settler type unit (Mass Migrants) which costs 4 population. I am aiming to end my expansion phase with a city targetting the flood plains north of Bombay (again a multi-Civ boundary area). I doubt I'll get a chance at the land across the lake west of Madras. I don't have a coastal city on the lake so I can't build a boat.
All Civs have left Despotism and moved to an early Feudalism with Code of Laws, so there is nothing interesting there. The stats show I am in the score lead, which brings heightened risk of aggression from the AI. Carthage has a surprising amount of power and an unrealistically suppressed score due to their failure to expand boundaries.
It is all very routine until in the midst of their war with Carthage, Bismark declares war on me in 50AD. The decision is whether to fight a defensive war and persist with my cultural focus to win territory and possibly flip Carthage OR to fight alongside Carthage (presumably with a MPP) and try and stomp Germany (who has iron but no horses, I have both).
Three factors are decisive in my decision:
1) I am already in a score lead. With 2% of land area being a million miles away from the 20% victory condition and strong early game rivals like Iroquois & Persia I am mindful that the continent could end up detesting me long before I get my UU and have any military advantage. I do not want a dogpile against me.
2) The cost factor for the AI and free unit support bonus for them means even modest AI Civs will have a stronger military against me in any longer war of attrition. Germany could drag me into the trenches and a neighbour like Iroquois or the Vikings could capitalise against me.
3) I have dedicated the last 30 or so turns to a cultural campaign. To switch to military expansion is going to slow down my tech rate and leave me possibly sitting between two stools.
Cowardice is my chosen option and I assess Germany is so aggressive he'll likely end up declaring war on other neighbours and being beaten up by Persian Immortals (ending up being someone else's problem and giving me another opportunity later, when I am better placed to take it). So I just defend my territory and sue for peace with Germany at the earliest opportunity.
I will play for any win condition, with Domination being 20% of land mass AND 20% of population (far less than the default settings). I randomise my Civ and get India. I'm happy with that, a very decent UU and Religious, which suits me as a lot of my play is culture focussed and my settings discourage sitting on Republic.
With:
- a settler auto-popping every 20 turns (until Mapmaking)
- a very congested landmass (~280 land tiles per Civ compared to ~500 with default settings)
- no bonus starting units for the AI (the difficulty comes from their Cost Factor being reduced by 2, from 8 to 6)
we get a more even spread in the expansion phase, less chance of a runaway AI, a lot more multi-Civ shared borders and the human player competing for the score lead from the outset. We see something like this.
Its a surprisingly passive start to this particular game except for a war between Germany and Carthage (and a far off war between Ottomans and Spaniards). These conflicts do not expand, perhaps in part because Military Alliances are replaced by Trade Embargoes and Mutual Protection Pacts at Writing. So very early wars are less likely to descend into global warfare.
The Carthage vs Germany war is perfect for me given Carthage's UU should see them hold off the Germans. Strangely, from the outset Carthage has not been expanding its borders. I assume, given I have no tech trading for the first two columns in the ancient era he has not prioritised Ceremonial Burial. His war with Germany means no border expansion is imminent from him and its a invitation for aggressive city placements for Calcutta and Karachi. Because there are multi-Civ boundaries the chance of either city flipping to the enemy much reduced (if Carthage & Germany were 1x Civ boundary then both cities would almost certainly flip to the enemy). Worst case I should only win a few extra land tiles for each city. Best case scenario I flip one or both of the Carthaginian cities.
I have just learnt Map-making, which stops the auto-population of settlers but permits building of a very expensive settler type unit (Mass Migrants) which costs 4 population. I am aiming to end my expansion phase with a city targetting the flood plains north of Bombay (again a multi-Civ boundary area). I doubt I'll get a chance at the land across the lake west of Madras. I don't have a coastal city on the lake so I can't build a boat.
All Civs have left Despotism and moved to an early Feudalism with Code of Laws, so there is nothing interesting there. The stats show I am in the score lead, which brings heightened risk of aggression from the AI. Carthage has a surprising amount of power and an unrealistically suppressed score due to their failure to expand boundaries.
It is all very routine until in the midst of their war with Carthage, Bismark declares war on me in 50AD. The decision is whether to fight a defensive war and persist with my cultural focus to win territory and possibly flip Carthage OR to fight alongside Carthage (presumably with a MPP) and try and stomp Germany (who has iron but no horses, I have both).
Three factors are decisive in my decision:
1) I am already in a score lead. With 2% of land area being a million miles away from the 20% victory condition and strong early game rivals like Iroquois & Persia I am mindful that the continent could end up detesting me long before I get my UU and have any military advantage. I do not want a dogpile against me.
2) The cost factor for the AI and free unit support bonus for them means even modest AI Civs will have a stronger military against me in any longer war of attrition. Germany could drag me into the trenches and a neighbour like Iroquois or the Vikings could capitalise against me.
3) I have dedicated the last 30 or so turns to a cultural campaign. To switch to military expansion is going to slow down my tech rate and leave me possibly sitting between two stools.
Cowardice is my chosen option and I assess Germany is so aggressive he'll likely end up declaring war on other neighbours and being beaten up by Persian Immortals (ending up being someone else's problem and giving me another opportunity later, when I am better placed to take it). So I just defend my territory and sue for peace with Germany at the earliest opportunity.