Ank08 - The Flying Finns

2110BC [1]: Check to see where we are going.

Change Tampere from Granary to warrior.
Change Turku from Granary to worker.

2070BC [2]: Settler- warrior pair spots a barb camp near the new city site.

IBT: Turku worker > warrior.

2030BC [3]: Our brave warrior kills a barb in the camp but is redlined. Settler waits just in case.

IBT: Helsinki settler > settler.

1990BC [4]: Settler moves to new city site.

IBT: Tampere warrior > warrior.

1950BC [5]: Settler has to retreat again beauyse the camp produced a new barb.

1910BC [6]: Exploring...

1870BC [7]: :sleep:

IBT: Turku warrior > worker.

1830BC [8]: Build Viipuri > warrior.

IBT: The Aztecs save us by killing the barb horse that was in the camp when I built the city. We got the gold, though.

Helsinki settler > settler.

1790BC [9]: Settle Hämeenlinna > warrior.

IBT: Tampere warrior > worker.

1750BC [10]: :sleep:

IBT: We research Alphabet > writing at min science.

Turku worker > warrior.

1725BC [11]: Move the newest settler towards settling place near Mongolian borders.

1700BC [12]: Troops walz around.

1675BC [13]: I see a wines luxury there, so that's the place the settler will be heading for.

IBT: Helsinki settler > settler.

1650BC [14]: The MOngols also have a warrior settler pair going for the wines. this'll be tough.

IBT: The Mongols get it just before me and settle on the wines. :undecide:

Turku warrior > worker.
Tampere worker > warrior.

1625BC [15]: Nothing really.


I played 15 turns because they were really short and the game had been on a stall. Next player should play 10 though.
 
A screenie of the known world, our corner.
 

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And a little closer on the settling area. We have 2 settlers currently.


The red and green arrows are optional (either the red ones for both settlers or the green ones for both settlers). A discussion on this would be good.
 

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vbraun - UP!
Manwaring - on deck
mitsho
Gogf
Kuningas
Ankka - just played

REMEMBER: 24h to say "got it", total 48h to complete.
 
I could play now. :P

Settle near the cow. The dot between Mongol's cities will culture flip.
We have to prepare for war...
 
upps, I have to excuse... But I'm still in this game. My excuse is that the last few days, I was unfortunately very very very busy... :)

On the game: everything's alright, isn't it?

mfG mitsho
 
1625BC
Poor finns. We are backward people. Science slider on 90%.

1600BC
:sleep:

1575BC
:sleep:

1550BC
Viipuri: Warrior ->Curragh.

Porvoo founded ->Barracks

1525BC
Helsinki: Settler ->Colossus
Hämeenlinna: Warrior ->Curragh

1500BC
Mongols know writing :(
6gpt + 225gp to Mongols for Writing.
Writing to Portugal for Iron Working

There is iron next to Helsinki :worship:
Research set on Philosophy.


1475BC
Oulu founded ->worker

1450BC
Tampere: curragh ->Barracks
Viipuri: Curragh ->Barracks

1425BC

1400BC

1375BC

1350BC

1325BC

1300BC

IBT Aztecs completed The Oracle.
1275BC
Hämeenlinna Worker ->Barracks
Oulu Worker ->worker

Kuopio founded ->worker

1250BC

IBT We learn Philosophy, get free tech Literature.
1225BC
Turku: Granary ->Settler
SGL. I have never got SLG before :D I think Firaxis has increased SGL opportunity in v.1.22.

My apologizes for playing so many turns. Turns were quiet.

Colossus race is on. Helsinki has 7 turns left. Lisbon started Colossus 7-8 turns ago.

Not many good city places left. Tundra in south. Maybe one city there to illustrate Finland's cold weather :)
and to claim silks.

Next player can decide what to do with SGL. Great Library?

http://www.civfanatics.net/uploads7/ank08_1225bc.SAV
 
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