so when will you make the actual mod?
Since I'm back to Civ V (took a break to play DCUO with my friends) I'll probably try to hammer it together by mid-late Jan. Right now I'm in the middle of my Ottoman game and after I finish it I'll revalidate my files and throw together a beta with ModBuddy. I'll probably do a test run to make sure it's working then see about uploading it.
Might be a bit for me to finish this game... my war with Carthage is slow going (since I don't like to lose units I'm very conservative on offense and take quite a long time to capture a city due to rotating out units to heal) and has been going on since late Renaissance (approaching turn 1000 and about to get my first tech in second row of Industrial - STEAM POWER, BABY! Fear my level 10 Ironclads, Dido! - and all the AIs are either tied with me or 1-2 behind).
The AI has done an exceptional job keeping pace on King difficulty. Matter of fact I was behind in tech quite a ways through Medieval but made excellent use of my first spy to catch up to the tech leader - Carthage. The last synopsis showed myself and the #1-3 empires (I was #4

Now that I'm on a roll against Carthage with my highly experienced Frigates/Privateers, I don't plan to let up until she's been eliminated - either by me or by the other AI when they stop fearing her military strength and smell blood (surprisingly despite the fact she loses 3-4 units a turn while I might lose 1 or 2 - usually cannon fodder/bait I captured or fresh recruits intended as meat shields - she's STILL the #1 Pointy Stick Holder... but the margin between us has dwindled from 100k to 10k over the years yet I still cannot bribe/convince anyone to join me in a war against her since they're busy squabbling amongst themselves - although seeing the various other empires clash on the high seas between my island settlements or off the coast of my core cities is quite entertaining...)