Antarctica

apatheist said:
I want a truly round world, but having a round globe would make terrain tiles weird. Civ3 had cylindrical worlds, not round ones. I don't see a way to construct a spherical world using just square tiles. Geodesic domes use both pentagons and hexagons (like a soccer ball/football), and, even then, there's still a degree of irregularity. The map engine can gloss over those irregularities, but having two different shapes of tiles would be messed up. It appears it's possible with just pentagons, but a game board made of pentagons would be odd. Any topologists in the house?

To actually have a completely 3D sphere world as you would want it would require both Pentagonial and hexagonial shapes, a hexagon works perfectly for a sphereical shape in 2-demensionial plane but to have the pentagonial shape on the curvatures.

As for polor regions Im all for it, so long as I can bomb the crap out of those dirty commies on the other side of the world over the North or South Poles.

Dirty Commies :mad: :lol: :mischief:
 
Right, you can do it with both hexagons and pentagons. That's not so hot for game play, though; you have to have a single type of tile and 8-way moves. My brief research into this indicates it might not be possible.
 
The thing about passing through the 'north' of the map is you cannot appear in the 'south'.
If you hit north dead centre you appear on the far edge of the map and mid-right would appear mid-left. At a guess most people would find this headache inducing and would be unable to predict movement in this way.
It could only reasonably be introduced as part of an automatic bomber mission.

It's not a problem that the civ map can't become a sphere as it is never represented as or required to be one, the flat map needs only to act like one.
 
Well, with a 3-d graphical representation, it doesn't seem like a stretch that they would allow you to rotate your point of view. Your view would be centered on the unit you're looking at, so you'd be looking down at the pole. North and South wouldn't really have meaning anymore; all directions would be relative and you wouldn't think of the poles as being different from any other part of the map.

Alternately, when you moved off the pole, the pov would switch automatically on the other side so that north was always at the top.
 
Colonel said:
To actually have a completely 3D sphere world as you would want it would require both Pentagonial and hexagonial shapes, a hexagon works perfectly for a sphereical shape in 2-demensionial plane but to have the pentagonial shape on the curvatures.

As for polor regions Im all for it, so long as I can bomb the crap out of those dirty commies on the other side of the world over the North or South Poles.

Dirty Commies :mad: :lol: :mischief:

I AM EXTREMELY OFFENDED BY THIS! :mad:

Anywho, Im for the idea of polar ice caps, to make the game more realistic
 
That is good idea, that will change gameplay to more realistic side!


I am offended too! This is incorrect use of English language! Because of such altitudes Cold war started!
 
i will join the list of the offended and dually note that being able to fly across the artic would make totall sense.. its the reason that the dakotas had nucleaur silos and intercepter bases, just incase us "dirty commies" came across to hit the "capitalist pigs" j/k
 
No, the dakotas had nucleaur silos and intercepter bases to keep Canada at bay. :mischief:

Great idea to use the polar regions. Just don't know how it would happen without messing up a lot of other stuff. To have a true model, the longest distance around the globe would be at the equator. And there would be two routes around the world that is exactly half the distance. I think that would confuse too many non-finatics that cIV seems to be aimed at.
 
GeorgeOP said:
To have a true model, the longest distance around the globe would be at the equator.
Actually, on a spherical world, you head in any direction and you end up back where you started after having travelled the circumference of the world, which is uniform for a sphere.

I assume you're not advocating modelling the globe as an oblate spheroid, which is what the Earth's shape is in reality.

GeorgeOP said:
And there would be two routes around the world that is exactly half the distance. I think that would confuse too many non-finatics that cIV seems to be aimed at.

God, I hope not. I mean, you're saying these people will get confused by the concept of a round Earth.
 
apatheist said:
God, I hope not. I mean, you're saying these people will get confused by the concept of a round Earth.

I think everyone would get it, unless we all timetraveled to the 15th century
 
Superkrest said:
i like the idea of being able to make bombing runs over the arctic or antartic poles...to nuke your capatilist pig enemy on the other side. ;)

Or the communist dogs on the other. ;)
 
Or the Canadian mules in-between! :D
 
canada will see the light soon and convert to the colors of its flag.

in all seriousness i dont see why being able to "simulate flight" over the poles would be hard to implement or hard to grasp. the map would not have to show the complete poles to model this so who cares about its shape
 
Superkrest said:
in all seriousness i dont see why being able to "simulate flight" over the poles would be hard to implement or hard to grasp. the map would not have to show the complete poles to model this so who cares about its shape

It's not. I just want more.
 
Well if anyone is interested... there is a show 8/7central on the history channel about Icebreakers (the ships I initially began talking about in here). I guess non-americans don't get it though... unless you have satellite!
 
Yeah, Russian icebreakers were huge! I saw that special a while ago though, its just a re-run
 
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