apatheist said:I want a truly round world, but having a round globe would make terrain tiles weird. Civ3 had cylindrical worlds, not round ones. I don't see a way to construct a spherical world using just square tiles. Geodesic domes use both pentagons and hexagons (like a soccer ball/football), and, even then, there's still a degree of irregularity. The map engine can gloss over those irregularities, but having two different shapes of tiles would be messed up. It appears it's possible with just pentagons, but a game board made of pentagons would be odd. Any topologists in the house?
To actually have a completely 3D sphere world as you would want it would require both Pentagonial and hexagonial shapes, a hexagon works perfectly for a sphereical shape in 2-demensionial plane but to have the pentagonial shape on the curvatures.
As for polor regions Im all for it, so long as I can bomb the crap out of those dirty commies on the other side of the world over the North or South Poles.
Dirty Commies


