Hey Anti!
As promised, here are the files for the AEP - BUG merge that I did.
For those of you not in the loop, I realized that Anti's mod made the event signs in BUG stop working, as his XML and python files replaced the ones in BUG. I took the AEP files and merged in the BUG code to get the signs back. Then I got an idea to mod the AEP files so that Anti's events also generated a nifty sign.
It needs to be tested more than I have been able to do so far, so I'm hoping that some of the posters in this thread might give it a try and see what happens. (Please?)
The normal merged files are named their regular game names, just replace the ones in Custom Assets with those ones, just as you normally install the AEP files. If you want to enable the special event signs for Anti's events, rename Civ4EventInfos.xml to something, and then rename my modded file ("LM-Civ4EventInfos.xml) to just "Civ4EventInfos.xml", and play.
The changes I made in the file are marked. I haven't had any issues yet, but none of Anti's plot events have popped up in my games yet. Note that the event signs that I enabled only apply to a plot event. When you get the "Prime Timber" event, for example, a little sign should pop up on the map saying "+1

" or something, like the BUG events do now.
Let me know if I broke this, please. I already broke a nail...
-LM
EDIT: I should have mentioned that these files replace the ones usually found in the AEP version 1.1. The LM-Civ4EventInfos file replaces the normal one, but has to be renamed. There. It's clear now, even to me.