Anubis Mod

GFO_Anubis

Warlord
Joined
Apr 1, 2008
Messages
265
Location
Denmark (Brørup)
This is the first released version of my mod.. created for personal use with some freinds in multiplayer games but decided to share it with you guys...

Update: 11/1-09
Spoiler :
Fixed caravan problems
Added more unit skins
Added a second UU for Portugal


The mod contains a lot of cultural diversity, an extra UU for every civ (some still missing), new units and new techs from stoneage to near future...

You can no longer build gold in you citys when you discover currency but make caravans to trade with other nations...
Techs take longer times to discover for longer games...

New Units:
Spoiler :
Animals: Warthog, Elephant, Cheetah, Balck Wolf and Hyena...

New Units:
Advanced Armor
Advanced Bomber
Advanced Fighter
Androids
Battering Ram
Capped Ram
Combat Drones
Cruiser
Dreadnought
Dropship
Early Destroyer
Early Fighter
Early Jet
Early Tank
Flakgun
Gelleas
Ironclad Battleship
Ironclad Cruiser
Jet Bomber
Main Battle Tank
Mobile Infantry
Modern AT Infantry
Modern Mobile Infantry
Modern Paratrooper
Modern SAM Infantry
Modern Soldier
Paddle Steamer
Siege Infantry
Special Forces
Spy Plane
Spy Sattelite
Stealth Fighter
Stealth Gunship
Transport Copper
UAV

UUs:
Minutemen "America"
Ansar Warrior "Arabia"
Dromon "Byzantine"
Cacadore "Portugal"
Carthage War Elephant "Carthage"
Noble Spearman "Celtia"
Boer Commando "Dutch"
Medjay Bowman "Egypt"
Man O' War "England"
Submarine Cruiser "France"
Pocket Battleship "Germany"
Hoplite "Greece"
Hola "Inca"
Indian War Elephant "India"
Submarine Carrier "Japan"
Vietkong "Khmer"
Tuareg "Mali"
Waka "Maya"
Lancer "Mongol"
Saphi "Ottoman"
Sparabara "Persia"
Immune "Roman"
Polk Infantry "Russia"
Royal Galleon "Spain"
Longboat "Viking"
Ibutho "Zulu"
(More Coming)


Credits:
Spoiler :
Units: and other stuff: Snafusmith, TR Team, Zerver, GFO_Anubis, Chuggi, Krugerpritz, Wolfhanze, Walter Hawkwood, The_Coyote, Xenomorph, bernie14, Refar, JustATourist, GeS, danrell, asioasioasio, Aranor, baal_isidro, C.Roland, Acronym2, dutchking, JF00, GeneralMatt, Bakuel, nautil, Ekmek, if I forgot any one please say so...
Ideas: Wolfhanze, Krugerpritz, Ajidica, Refar, GFO_Anubis


Download
 
Here is an extra huge earth map created for my mod.. with lots of resouces and with 33 players

"Warning takes a lot of system power to run this map!"
 

Attachments

  • Extra Huge Earth.rar
    Extra Huge Earth.rar
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  • Image1.jpg
    Image1.jpg
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  • Image2.jpg
    Image2.jpg
    189.7 KB · Views: 356
  • Image3.jpg
    Image3.jpg
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Nie, two comments though, What is the Roman UU, the Immune? A good idea would be either Equites Auxillia of Vexelatio (late roman units stripped from the borders). And for the Byzantines, I dont think Dromon works. For most of their history, the Byzantine Navy wasnt that great. In the age of Justinian, none of his enemies had a fleet, witht the exception of the Vandals. And with their victories over the Arabs due to Greek Fire, Greek Fire at those times were a 'last gasp' or a 'lets hope it works' weapon. If the wind was bad the Greek Fire would actualy spray on the Byzantine ships and not the enemies.
 
Very nice to a new more realistic earth map.
Any chance of units screenes? :)
 
Uruk is misplaced on this map. It lies lower than Babylon, just at rivermouth of Euphrates/Tigris.

See?
uruk_map.jpg

Yeah I know that but it would be to close to babylon so made the choice to move it like ive also done with istanbul im working on maybe removeing some civs and replace them with new civs...
 
Nie, two comments though, What is the Roman UU, the Immune? A good idea would be either Equites Auxillia of Vexelatio (late roman units stripped from the borders). And for the Byzantines, I dont think Dromon works. For most of their history, the Byzantine Navy wasnt that great. In the age of Justinian, none of his enemies had a fleet, witht the exception of the Vandals. And with their victories over the Arabs due to Greek Fire, Greek Fire at those times were a 'last gasp' or a 'lets hope it works' weapon. If the wind was bad the Greek Fire would actualy spray on the Byzantine ships and not the enemies.

Immunes: These were trained specialists, such as surgeons, engineers, surveyors, and architects, as well as craftsmen. They were exempt from camp and hard labor duties due to the nature of their work, and would generally earn slightly more pay than the Milites. They also did not fight as much as the normal Milites. "From Wikipedia"

Link

2nd yeah the dromon was one of the first units adden to the mod so thats why just havent got around to look on the byzantine again...
 
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