any civ 1 modders out there?

redsittter

Chieftain
Joined
Mar 1, 2007
Messages
18
I was wondering. TA has been modded to hell, eg the Unit Pack gives you like 250 units+buildings. Even TA Spring.

Civ 1 is the best civ by far I think still. Only it would be amazing if it could be modded to include a couple things.

1 - make it compatible with all new windows versions because I currently can't use my civ because it runs slow (I've tinkered with the memory settings).

2 - include civ 3 style diplomacy settings, imagine civ 1 with mutual defense pacts, etc. Basically, the depth of diplomacy options in civ 3 on civ 1.

3 - include some sort of feature that increases happiness late game. Its not a major problem, doesnt make the game unplayable but in the late game if you for example rule the whole of europe/africa/asia you tend to have to attend to alot of civil disorders every turn. Making that process easier/quicker/automatic would be a nice touch.

4 - a gameplay feature so that you arent peanilised so much from cities being distant from the capital. Same as 3 its not a massive thing but it'd be nice if this was ironed out a little.
 
This kind of modding isn't possible unless you want to spend a very long time with a disassembler.

DosBox might help your first issue, although I've never had any problem running the exe directly in XP. For the other points, I guess you could play freeciv, but of course that pales in comparision to Sid's original Civ1...
 
It would be much easier to code a civ1 clone from scratch then to mod it. You up for it, redsittter?
 
no prob...point taken. Im having a wierd time trying to get civ going tho. The f buttons dont respond.
 
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