Seen it once, played with barb clans active.
The barbs took one of my settlers, and settled when it became a CS.
The odd part was that the settled city became Washington (America wasnt even in the game).
Even more odd was that once I wiped out that CS entirely, it was still possible for me to send envoys to it and suzerain it later.
I think the reason the city is named Washington is because once you run out of the default names available for your civ, or in this case it's a city state, the game goes down the list from civ starting with A to Z, Washington is the first city of America.
I think it's very interesting knowing that a barbarian camp turned city state can use settlers it captured when it's still a barbarian. I will have to test this out sometime.
Seen it once, played with barb clans active.
The barbs took one of my settlers, and settled when it became a CS.
The odd part was that the settled city became Washington (America wasnt even in the game).
Even more odd was that once I wiped out that CS entirely, it was still possible for me to send envoys to it and suzerain it later.
Yes it happened in one of my games, too. But it didn't have anything to do with a converting barbarian camp. The city state had a captured settler (probably a barbarian settler that was a AI-civ settler before) and then the original city got destroyed (it was an Apocalypse-game-mode comet), so they resettled with their available settler. They never had two cities at the same time.
Edit: I posted a screenshot in the funny screenshot thread at the time: https://forums.civfanatics.com/threads/civ-vi-funny-strange-screenshots.601435/post-16650177
My memory is that in VI the victorious CS will Raze the vanquished CS immediately, although I believe there were 1-2 screenshots of a CS with two cities.
In V, it was surprising how often they might keep a 2nd CS city... Like 25% of the time?
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