There seems to be more involved that just the two lua files. The values do make some changes, but not as expected.
I found one setting which gives 10% more river tiles, so maybe that will make your games more interesting.
Here are the test run results, just fyi
Count of river tiles with different settings and standard rainfall on plate world map with high seas
DEFAULT
4 3 12 == 292, 318, 292
ALTERNATIVES
2 2 2 == 258, 270, 288
2 2 6 == 268, 268, 322
2 4 6 == 150, 168, 206
6 2 6 == 275, 247, 313
1 2 6 == 316, 324. 228
2 2 20 == 259, 260, 286
2 2 12 == 255, 256, 319
1 6 12 == 32, 63, 74
6 1 12 == 285, 355, 271
12 1 12== 322, 327, 343 <<-- best found to increase river tiles