Fabiano79
Prince
- Joined
- Sep 30, 2008
- Messages
- 337
Neither did Europe![]()
Agreed!

But, ingame feels somewhat like a bug exploit.
Neither did Europe![]()
I'm happy to see that when upgrading to ski infantry it loses all abilities. So no amphibious and no extra move point.
really? it doesn't just have the amphibious promotion and keep it?
If you have Astronomy, your warriors can have 3/2 movement after disembark. And even more with steam powah.
I think maintaining extra moves after disembark is indeed a bug. You can see the remaining moves of my infantry (4/2) in the attached image:
Yeah I noticed this as well and was wondering if it was intentional. The units are actually keeping the embarked movement points when they land. The one point for disemarking is subtracted from the 3 embarked points (4 after astronomy), not the 2 regular points.
It would still be a useful ability if it was subtracting from the land points, as you could still land and attack on the same turn (land-move-attack for berserkers). As it is now, it might be overpowered. After astronomy, you can land and move 3 tiles in the same turn, and even pillage all those tiles. In my game I had the enemy capital surrounded so fast they had no chance at all.
When you get the great lighthouse do you get an extra 2 moves then? So you could get 5 moves after landing?
I dont think is fair to play with the danes on tiny islands...maybe on deity you have some challenge.
This civ is very strong, I think its actually better than mongols or japan for a warmonger game.