isnorden
Amnesiac Modder
As part of my Runestone mod, I plan to include two "wonder" stones linked to the civs that actually raised them. Are these combinations of stats unbalanced, in your opinion?
Both wonders
The Jelling Stone (Denmark only; requires Piety)
This wonder commemorates a king accepting and spreading a new faith in his empire, so..
The Rök Stone (Sweden only; requires Honor, though I may change that to Tradition)
This wonder tells an encrypted story which includes genealogies, myths, and military history. I couldn't work the coded-message aspect in, but...
If any of you want to suggest changes or additions, please post them here.
Both wonders
- Unlocked at Engineering (the basic Runestone is unlocked at Writing)
- +1 Engineer specialist slot (same as the basic type)
- Maximum start era: Medieval (same as the basic type)
- Local aource of Stone required (same as the basic type)
- +4 Tourism after Flight is discovered (the basic Runestone gets +2)
- Acts as a free Runestone in the city where it is raised
- Each requires a Policy branch that matches its history
The Jelling Stone (Denmark only; requires Piety)
This wonder commemorates a king accepting and spreading a new faith in his empire, so..
- +4 Culture/+4 Faith (versus the standard Runestone's +2/+1)
- Doubles religious pressure where it is raised (not limited to Holy Cities; this was the one way I could make a wonder improve religious spread directly)
The Rök Stone (Sweden only; requires Honor, though I may change that to Tradition)
This wonder tells an encrypted story which includes genealogies, myths, and military history. I couldn't work the coded-message aspect in, but...
- +10% to Culture and Faith for the city where it stands (making it a global bonus felt excessive)
- +20% to Great People generation for that city only
If any of you want to suggest changes or additions, please post them here.