cracker
Gil Favor's Sidekick
Razing is not better that capture in many cases!! this is your inexperienced and limited view of the game. you just have to learn when the choices apply.
In some cases, I might raze a city depending on my strategy, but in most cases I have a better choice available to me.
This is a strategy game. Part of the strategy is to learn what cities you can take in what manner and how to hold them if necessary.
The options other than capture and razing include:
bomb them into the stoneage (not much better than razing)
capture and starve (still not much better)
capture, starve, and repopulate (agressive but still not much better)
capture and harvest (hey, now there's an idea)
capture, harvest, and abandon
capture and rush to hold
capture and patrol nearby
capture, suppliment with a forward city, then abandon
(most capture strategies need the territory to heal or advance)
razing almost always gives up some of the initiative, very few examples show any position advantage to razing
other that capture, you can:
clamp them and squeeze them
sometimes flip them yourself (but the distance equation usually does not favor you)
cut them off an bypass them.
cut them off and bomb them into the stoneage and leave them
there are many options.
Tassadar,
The only reason for focusing on what you have been saying is because it's totally absolutely untrue. You have no proof, you have no experience. You have no credible data. You have no replicable sets of multiple examples. Spreading this disinformation just perpetuates a lack of understanding an may mislead others.
I am not focused on you as a person. There may be maturity of language barrier issues here that make things harder, but the only issue is your deliberate choice to foster infomation that is just plain garbage that conflicts with the existing set of facts. Just because you do not like something and do not want to understand it, does not license you to become the new high priest or high priestess of cuture flipping rants.
Mad bomber's post that the only way to eliminate most of the CF risk is to eliminate the civ quickly is very true. This is one of the reasons the hidden respawning feature was such a bad feature of the early games.
In some cases, I might raze a city depending on my strategy, but in most cases I have a better choice available to me.
This is a strategy game. Part of the strategy is to learn what cities you can take in what manner and how to hold them if necessary.
The options other than capture and razing include:
bomb them into the stoneage (not much better than razing)
capture and starve (still not much better)
capture, starve, and repopulate (agressive but still not much better)
capture and harvest (hey, now there's an idea)
capture, harvest, and abandon
capture and rush to hold
capture and patrol nearby
capture, suppliment with a forward city, then abandon
(most capture strategies need the territory to heal or advance)
razing almost always gives up some of the initiative, very few examples show any position advantage to razing
other that capture, you can:
clamp them and squeeze them
sometimes flip them yourself (but the distance equation usually does not favor you)
cut them off an bypass them.
cut them off and bomb them into the stoneage and leave them
there are many options.
Tassadar,
The only reason for focusing on what you have been saying is because it's totally absolutely untrue. You have no proof, you have no experience. You have no credible data. You have no replicable sets of multiple examples. Spreading this disinformation just perpetuates a lack of understanding an may mislead others.
I am not focused on you as a person. There may be maturity of language barrier issues here that make things harder, but the only issue is your deliberate choice to foster infomation that is just plain garbage that conflicts with the existing set of facts. Just because you do not like something and do not want to understand it, does not license you to become the new high priest or high priestess of cuture flipping rants.
Mad bomber's post that the only way to eliminate most of the CF risk is to eliminate the civ quickly is very true. This is one of the reasons the hidden respawning feature was such a bad feature of the early games.