Is there an option somewhere so artillery (all types) can kill units? In my games, they can only get a unit down to 1 HP but can't kill them....
On a related note, it seems rather unbalancing to have a horde of artillery with you, because the AI just doesn't get it. He declares war on me, brings over 12 cavalry thinking he will wipe the floor with me. But no, I mass my artillery within range, and fire away. When all my artillery are done firing, his huge stack is considerably weakened. Then, I pick off the units with 1 or 2 HP rather easily, even using riflemen if I wish. His big attack force is mostly dead, I haven't suffered any casualty, all because the artillery crippled them before my troops attacked. This is on Regent level, so maybe the AI is just dumb. But it sure trivializes the game to a degree. I was waging war with 3 civs at once and had no problem defending... because of my 20+ artillery force.
On a related note, it seems rather unbalancing to have a horde of artillery with you, because the AI just doesn't get it. He declares war on me, brings over 12 cavalry thinking he will wipe the floor with me. But no, I mass my artillery within range, and fire away. When all my artillery are done firing, his huge stack is considerably weakened. Then, I pick off the units with 1 or 2 HP rather easily, even using riflemen if I wish. His big attack force is mostly dead, I haven't suffered any casualty, all because the artillery crippled them before my troops attacked. This is on Regent level, so maybe the AI is just dumb. But it sure trivializes the game to a degree. I was waging war with 3 civs at once and had no problem defending... because of my 20+ artillery force.