Maniacal
the green Napoleon
I'm certainly not an AC3 apologist, but go and play Two Worlds and endure the voice acting there!
I dunno, I think the VA might have been the best part of Tow Worlds (not that I've played it).
I'm certainly not an AC3 apologist, but go and play Two Worlds and endure the voice acting there!
It's because Ubisoft (in my opinion) has continued to draw the wrong conclusions from their games. Fighting was still easy in the first game (once you got counterkill) but for the most part fighting was a lot more difficult in the first game than in subsequent iterations. Because of this you often found yourself having to employ stealth and blending more out of necessity. In more recent AC games stealth is only something you do for completionist's sake. It's an extra bonus that you can get for a 100% sync rating, but you're never in any actual danger in any AC game from 2-3. I think this is the problem. The game should be harder, or rather, it should be more difficult for you to defeat large groups of enemies, meaning you actually have to, you know, think about what you're doing rather than just plunging into any fray headfirst with the knowledge that you can just fight your way out of any bad situation.
See, I thought Brotherhood was when the series started to go downhill. It wasn't bad, per se, but one could tell that the formula was set in place. Not a bad thing if you have the content to go with it, which Revelations sorta did but AC3 clearly didn't.
with the absolute dullest character in the history of videogames.
No, that award goes to this new protagonist from AC3. It's funny because Haytham was actually quite vibrant and his relationship with Charles Lee was actually entertaining. And then they turned him into a villain and replaced him with literally the only character in the series more boring than Desmond.
Anyway, since they've pretty much completely given up on the whole "assassination" thing anyway, what I'd like to see is a Pirates! Creed spinoff; like Pirates! but with the AC3 engine and maybe some of the Spanish governors can be templars or something if necessary but mostly nobody even tries to have a plot, especially Desmond who maybe gets hanged from a yardarm in the intro or something. Which lets you just freeroam around the Caribbean with the very silly but fantastically fun naval combat model and lots of boarding and swinging about and swordfighting in the rigging; then do some smuggling and wander around Port Royal and Tortuga etc and tavern brawl and swordfight and do dirty deeds and sneak in and out of Spanish forts and governors' mansions and climb around jungles searching for buried treasure and voodoo priestesses and all the other piratey cliches. Of course, even if they made such a thing, they'd make it into a completely linear plot-driven cutscene-fest, but a man can dream.
Will there be shark-jumping in this game?