CrazyAntics
Chieftain
- Joined
- Oct 12, 2013
- Messages
- 18
Well, I've been getting back in to BTS and I'm trying to refine my game on Emperor, which has always been sort of a bothersome difficulty level. In my previous game, I had a pangaea map where Boudica flat out vassaled the entire map while I slogged through a janissary and cannon war with Mansa. I was able to knock him off, but Boudica proved to be too much.
To change this up, I went for a HA "rush" with Shaka. Things have gone well. After taking out the Ottomans, who had rexed out to 6 cities by the time my HAs were ready to go, I was also able to grab Persia's Capital and knock him out the game. So far so good, but now I have the problem that Sury is a beast. Right now I have 1 more city than him, and it's very likely that once he's gone this game is a done deal.
Since I've lost these types of games before and have limited trade opportunities with Sury now being my only nieghbor, I'm at a crossroads.
Do I: Use my upcoming GS to go for optics so I can meet the rest of the world? Save him for bulbing education/philo?
Also, what should I be shooting for my war with? I've neglected the aesthetics line, so curis are somewhat a diversion. I have the production and food to wage some medieval war, though Sury with Phants is a consideration if I go for knights. I'm personally a fan of muskets and cannons, but in my last emperor game waiting for steel probably cost me the game.
Finally, city plans: Perseopolis looks to be my globe theater city, so I'm sending a GG to settle there as we speak. I'm considering moving the capital for Bursa because of the higher commerce potential and to reduce some maintenance somewhat. Istanbul, Ulundi, kwadukza and Anakara are all hammer time. Konya, mGung, Nobama and Nongoma are commerce. Bulawayo will probably be a secondary whip city/force out a GP at some point and for fun, the GP farm is going up north with the corn and fish in the tundra, which I should probably have already built but the economy has been tight.
Okay, I think I've over explained everything here, but I'd love to hear some ideas on how to take this favorable position and turn it into a winning one.
To change this up, I went for a HA "rush" with Shaka. Things have gone well. After taking out the Ottomans, who had rexed out to 6 cities by the time my HAs were ready to go, I was also able to grab Persia's Capital and knock him out the game. So far so good, but now I have the problem that Sury is a beast. Right now I have 1 more city than him, and it's very likely that once he's gone this game is a done deal.
Since I've lost these types of games before and have limited trade opportunities with Sury now being my only nieghbor, I'm at a crossroads.
Do I: Use my upcoming GS to go for optics so I can meet the rest of the world? Save him for bulbing education/philo?
Also, what should I be shooting for my war with? I've neglected the aesthetics line, so curis are somewhat a diversion. I have the production and food to wage some medieval war, though Sury with Phants is a consideration if I go for knights. I'm personally a fan of muskets and cannons, but in my last emperor game waiting for steel probably cost me the game.
Finally, city plans: Perseopolis looks to be my globe theater city, so I'm sending a GG to settle there as we speak. I'm considering moving the capital for Bursa because of the higher commerce potential and to reduce some maintenance somewhat. Istanbul, Ulundi, kwadukza and Anakara are all hammer time. Konya, mGung, Nobama and Nongoma are commerce. Bulawayo will probably be a secondary whip city/force out a GP at some point and for fun, the GP farm is going up north with the corn and fish in the tundra, which I should probably have already built but the economy has been tight.
Okay, I think I've over explained everything here, but I'd love to hear some ideas on how to take this favorable position and turn it into a winning one.