PrinceOfDenver
Chieftain
1 - I am launching a campaign to conquer the world. However, Democracy won't do, natch. I was looking at Communism for a while, but I am very rich and like to rush production with $$$. So I chose Monarchy. Everything is so bloody inefficient and the money has dropped to a fifth of the current flow. I have courthouses everywhere. Is Communism my only option?
2 - Can you destroy a city in a bombardment?
3 - I am attacking the French, who just created musketeers. However, I'm bombing the hell out of them from my two aircraft carriers. Conceivably, at their level of tech, are my bombers guaranteed to come back from every mission? Or can they still meet with accidents?
4 - Can tanks bombard? IF not, why not?!
5 - The "rush production" hero option is crazy, IMHO. It really sets the game off kilter. I mean suppose we were multiplaying and I was working on Copernicus' Observatory and within 4 turns of finishing it, which would give me a huge science edge in our deadlocked science race. Well you get a hero, start production in a weak city (99 turns to finish) and you get it NEXT TURN? Heroes aren't terribly hard to come by, either. Anyone else feel this way?
6 - I can't find an intelligence report on the other Civs. I can see the diplomatic status and I get the chat screens, but nowhere do I see their city list or what they are working on. Is this gone?
7 - Is it just me, or does Espionage really suck now?
8 - It seems every time I go into a "new age," I get a free civ advance. Is this true, or my imagination?
9 - Can someone tell me, precisely, how war weariness is figured? Is it (turns you are at war) - (turns you are at peace)/city size or something? How long is a good interval before you can safely go to war again?
10 - What does the UN do if you don't have an option for Diplomatic Victory? Anything?
11 - How in the world did a creep like Tim Burton snag a hottie like Lisa Marie (Vampira in Ed Wood, buxom Mrs. Crane in Sleepy Hollow)?
2 - Can you destroy a city in a bombardment?
3 - I am attacking the French, who just created musketeers. However, I'm bombing the hell out of them from my two aircraft carriers. Conceivably, at their level of tech, are my bombers guaranteed to come back from every mission? Or can they still meet with accidents?
4 - Can tanks bombard? IF not, why not?!
5 - The "rush production" hero option is crazy, IMHO. It really sets the game off kilter. I mean suppose we were multiplaying and I was working on Copernicus' Observatory and within 4 turns of finishing it, which would give me a huge science edge in our deadlocked science race. Well you get a hero, start production in a weak city (99 turns to finish) and you get it NEXT TURN? Heroes aren't terribly hard to come by, either. Anyone else feel this way?
6 - I can't find an intelligence report on the other Civs. I can see the diplomatic status and I get the chat screens, but nowhere do I see their city list or what they are working on. Is this gone?
7 - Is it just me, or does Espionage really suck now?
8 - It seems every time I go into a "new age," I get a free civ advance. Is this true, or my imagination?
9 - Can someone tell me, precisely, how war weariness is figured? Is it (turns you are at war) - (turns you are at peace)/city size or something? How long is a good interval before you can safely go to war again?
10 - What does the UN do if you don't have an option for Diplomatic Victory? Anything?
11 - How in the world did a creep like Tim Burton snag a hottie like Lisa Marie (Vampira in Ed Wood, buxom Mrs. Crane in Sleepy Hollow)?
