I'm wondering if it is best to have all of your attacking units in one stack or to use two or more stacks when attacking a city in multi-player?
I'm trying to reduce the impact of collateral damage by spreading the units thin.
In multiplayer you get hit by much more collateral damage than in single player.
This is for stacks that are immediately adjacent to the city you are attacking.
The downside of this, is that if you have the city surrounded with small stacks (for instance stacks of 2-3 units), then it is much easier for the attacker to smash the small stack, even if they have inferior military units (they can attack it once to wound everyone, and then clean up on the second round, leaving only one of their military units exposed outside of the city to further attack).
My conclusion is that One Big Stack is the best.
Perhaps with a backup behind it, so that you can constantly bring it a new good defending unit (if you are playing multi-player with simultaneous moves turned on, and your opponent attacks you in waves, instead of attacking you all at once).
What do you think?
I'm trying to reduce the impact of collateral damage by spreading the units thin.
In multiplayer you get hit by much more collateral damage than in single player.
This is for stacks that are immediately adjacent to the city you are attacking.
The downside of this, is that if you have the city surrounded with small stacks (for instance stacks of 2-3 units), then it is much easier for the attacker to smash the small stack, even if they have inferior military units (they can attack it once to wound everyone, and then clean up on the second round, leaving only one of their military units exposed outside of the city to further attack).
My conclusion is that One Big Stack is the best.
Perhaps with a backup behind it, so that you can constantly bring it a new good defending unit (if you are playing multi-player with simultaneous moves turned on, and your opponent attacks you in waves, instead of attacking you all at once).
What do you think?