Maybe I'm just stuck in a Civ1-3 frame of mind, but I'm having great difficulty capturing cities in Civ4.
Typically, I find that in the early game the AI will defend a city with two archers and one spearman. If I want to take that city I generally need to bring six or seven swordsmen (praelatorians, actually) to the attack. What happens is that I typically will lose the first three attacks. I'll lose one or two of the second attacks, and usually by the sixth or seventh attacker the city will finally fall.
Usually I only attack with units that have at least one point in City Attack, and usually two points as I build them in Theocracy.
Do you people generally try to send catapults and such along the way?
Another thing I've tried is looking at what's in the city. If they have an archer or two, I may dedicate a few points in attacking archers when upgrading. When I try to attack with that unit what will happen is that he'll always go up against the one melee unit that happens to be there. Very frustrating.
What I've found myself doing to get best results is to give a unit two stars at creation and attacking with that unit first. I'm going to lose him anyway, but maybe I can inflict as much damage as possible to give the city attackers a better chance. Even my units that have been promoted to the three city attack points get wiped out if they attack first.
Typically, I find that in the early game the AI will defend a city with two archers and one spearman. If I want to take that city I generally need to bring six or seven swordsmen (praelatorians, actually) to the attack. What happens is that I typically will lose the first three attacks. I'll lose one or two of the second attacks, and usually by the sixth or seventh attacker the city will finally fall.
Usually I only attack with units that have at least one point in City Attack, and usually two points as I build them in Theocracy.
Do you people generally try to send catapults and such along the way?
Another thing I've tried is looking at what's in the city. If they have an archer or two, I may dedicate a few points in attacking archers when upgrading. When I try to attack with that unit what will happen is that he'll always go up against the one melee unit that happens to be there. Very frustrating.
What I've found myself doing to get best results is to give a unit two stars at creation and attacking with that unit first. I'm going to lose him anyway, but maybe I can inflict as much damage as possible to give the city attackers a better chance. Even my units that have been promoted to the three city attack points get wiped out if they attack first.