So far, I've found that the toughest stacks are goblin archers, not because they're powerful, but because they're on the map at the start of the game and I don't have good units to attack them with.
The odds engine is elsewhere; don't want to talk about it.
I am finding that units that do damage even if they die are valuable, which increases the value of:
The odds engine is elsewhere; don't want to talk about it.
I am finding that units that do damage even if they die are valuable, which increases the value of:
- first strikes
- artillery (especially canons)