Auto save seems to CTD my mod

onmy6

Prince
Joined
Sep 25, 2014
Messages
483
Location
New Zealand
Auto save seems to CTD my mod randomly, When playing my mod in the latter era's I have autosave set to save every turn, on or about every 4-5 saves it CTD's my mod, strange thing is when I boot the game back up the save isn't corrupted and I can load the game and carry on. If I switch to manual saving and extended the autosave out to 50 turns and mod works fine until it saves again at the 50 mark :crazyeye:
Does anyone know if there a known cause for this? I really don't want to debug my mod again if I don't need to it's about 800MB in size :cry:
 
I've been looking through the lua logs it's all pretty much Double Dutch to me could someone tell me generically what "attempt to concatenate local 'sKey' (a nil value)" and "bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)" mean. I know it's related to runtime errors and would this cause a game to crash :cringe:
 
Upload your mod?
 
Just zip it or convert to a rar.
 
Top Bottom