Bannor exclusive units.

KAERVAS

Chieftain
Joined
Nov 13, 2007
Messages
2
Checking the wiki page of the mod to help me decide which civilization to pick, I found that some of the units featured in the page are not available in the game.

I have downloaded everything from download page, including the "l" patch.

Were those units removed?

Thanks!
 
Depending on which units you're talking about, they were probably "unique" units which were either only present to allow an art change from the default (no longer necessary with BtS, as demonstrated in the vanilla game) or to enable some mechanic which has now been moved to a buiding or trait - frex, the Hippus had a huge list of unique mounted units getting extra movement and withdrawal chance which is now simply granted by their unique Stables instead.

So they weren't actually removed, just folded into the game in a more user-friendly way. The wiki isn't up to date for 2.025 on a lot of things.
 
Yeah, just as he said. Now the Bannor have UB called the Bannor Training Yard which gives all melee units created in the city all the bonuses that used to be supplied through the UU's.
 
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