R0GERSHRUBBER
Shrubber
As it is, Barbarians are effectively only one race: Orc.
Although this is satisfactory (only) in normal games, it leaves something to be desired on the scenario-making end, where one might want to make barbarian cities that are non-orc. (Nikis-Knight, for example, made a scenario where the Illians were implemented as Barbarian units. Also, scenarios that would otherwise only have 18 Civs could have Barbarian versions of the remaining 3.)
In considering this problem I came up with an interesting idea: how about creating non-buildable buildings for Barbarian cities which are tied to the type of units they can produce. There could be buildings for every civilization conceivably, meaning that a Barbarian city in a scenario could be configured to produce Clan, Infernal, Khazad, or even Bannor units.
In addition, this mechanic could be used in normal games to give a percent chance that any given Barbarian city would actually represent a Civ that is not in play. Imagine your surprise to find a Barbarian city guarded by Javelin Throwers or Elven Archers!
Although this is satisfactory (only) in normal games, it leaves something to be desired on the scenario-making end, where one might want to make barbarian cities that are non-orc. (Nikis-Knight, for example, made a scenario where the Illians were implemented as Barbarian units. Also, scenarios that would otherwise only have 18 Civs could have Barbarian versions of the remaining 3.)
In considering this problem I came up with an interesting idea: how about creating non-buildable buildings for Barbarian cities which are tied to the type of units they can produce. There could be buildings for every civilization conceivably, meaning that a Barbarian city in a scenario could be configured to produce Clan, Infernal, Khazad, or even Bannor units.
In addition, this mechanic could be used in normal games to give a percent chance that any given Barbarian city would actually represent a Civ that is not in play. Imagine your surprise to find a Barbarian city guarded by Javelin Throwers or Elven Archers!