Barbarian settlers and workers

RongWay

Chieftain
Joined
Dec 22, 2005
Messages
6
Is there any way to make barbarian settlers go settle, and the workers to work?

I added some of each to a barbarian city, but all they do nothing. :confused:
 
Barbs have workers in an unmodded game, so the workers should have worked. Did the barbs have enough tech so the workers could actually do anything?

Barbs do not have settlers by default as defined in XML. Whether that means they can't use settlers if given them is another question. One problem the AI has with settlers is that it needs a certain number of defending units before it feels comfotable sending them forth.

So:

1. Check that the barbs have enough tech. Remember that Barbs get tech differently than other civs.

2. Give the barb 2 extra archers to with the settler.

Then see what happens...
 
i've given the barbs settlers and gotten mixed results. they can and will settle, but they also will stack 15 settlers in a city for 1000 years for no reason too. if you edit the civilizationinfo.xml you can let the barbarians build settlers. or anything else for that matter. i've had the barbarians beat me to the great lighthouse, then later that game they beat me to notre dame on the same turn that they got a great engineer and stole the spiral minaret out from under me.
 
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