Bartleby's HoF Thread

A couple of post-game reflections.

It was much better that Carthage attacked me, rather than me attacking France, because that let me get to eight luxuries. I had five all-but secured already, but I hadn't noticed (or maybe couldn't see) that the rest were all close to Carthage.

At the same time, the decision to hold off on Feudalism to let me build Gallic Swords might not have been the best move; It was more fun, and probably quicker to take down Hannibal with Gallics, but it did delay the widespread production of culture, and thus put off the doubling of rushed culture buildings for maybe 25 turns (I revolted in 570 BC and became Feudal in 550 BC meaning that the earliest doubling would be after 470 AD, as opposed to ~150 AD if I'd revolted asap which would've been around 900 BC).

Another thing I think I could've managed better was that after rushing Lib/Cath I set most towns to build a settler, the plan being after 10 turns to rush the settler...a lot of these builds were left to run a lot longer than the 10 turns, so I could've approached the DL and max density sooner (my domination limit was higher that both Marsden's and RFHolloway's games; 630 vs 623 and 606 respectively, although DL was not a criterion for my map search). By luck rather than judgement I approached the domination limit cautiously enough that I didn't need to abandon or gift away any towns (I don't know if that's good or bad). After capturing the two French towns in 50 AD I didn't build any more towns that gained substantial amounts of territory, but minor expansions took me from 60.4% territory to 65.4% in the end - 6 tiles below the limit.

Comparing culture graph data from CRpViewer, I overtook RFHolloway in cpt in 50 AD, and his total culture in 460 AD.
 
By luck rather than judgement I approached the domination limit cautiously enough that I didn't need to abandon or gift away any towns (I don't know if that's good or bad).

I've gone with abandoning towns before. Some of my 100k games I think also don't quite reach 65% of the domination limit, because it seemed too risky.

However, I think the advanced technique can get understood from @ignas's games. In his Chieftain game, he literally has cities named 'Korean gift 1','Korean gift 2', all the way up to 'Korean gift 10' it seems. It looks like he founded and gifted away cities specifically for the purposes of conrolling cultural borders in the recent Greece COTM Demigod game (which was played in Michigan... alright the design of the map was inspired by a part of Michigan which @LaSalle has some familiarity with).

I guess for the sake of completeness, I'll mention that on a huge map, either such becomes impossible, or there exist possibly better alternatives, since true ICS is impossible due to the hard coded 512 city limit.
 
Yes, I saw that in Ignas's Chieftain game, not sure if I've looked at other ones of his. I've seen similar methods of controlling territory in histographic games too.
 
I've seen similar methods of controlling territory in histographic games too.

Drazek said he tried something like this in his 93k Sid game. But, he ran into issues since he had to periodically beat England down.

That's a slight score loss for the settlers. But also, some spots get more tiles from coasts. That seems less risky on a pangea map suited for 100k, because settling near coasts won't happen as often, if at all.
 
Dammit, I played another tiny warlord "histo 20k" but inadvertently finished in 2049 AD.

Perhaps I'm rude, but I laughed a little. It's kind of funny how I can have thousands of hours in this game, with these awards, but lose on Warlord because I rushed to complete a turn with the United Nations that I had built. Or just give up on an Emperor game trying to finish, because "oh no! Marines have broken through an outpost" when I have 15 cities or so. Or lose in 3000 BC on Demigod, because I just wouldn't defend my capital early.

O. K., now I remember thinking about trying to play 20k style for histographic attempts, and then abandon the capital later. Maybe even replant a city with some note like "20k 1900" to suggest when 20k might have gotten reached. But abandoning a 20k city sounds bad to me. It sounds even worse when I read about civ 7 and how they still don't have a single city culture victory in any later main version of the series from what I can tell. I'm not sure I'd even have the stomach to sell off regular buildings in that city... though at least I tolerated losing my 20k city for a single turn in a recent non-HoF game elsewhere.

I guess your 20k 2049 accidental victory also again might suggest the nature of the achievement of SirPleb's multiple victory condition game in some GOTM with the Celts. 20k in exactly 2050 requires a good bit of planning and attention, or underestimating cultural builds, but then having enough attention and care left to finish exactly then.
 
Third time's the charm:


izabella.jpg


Unless my eyes have deceived me, the first histo win on the tables for Spain.
 
Gracias.

I was looking at the stats just now, and I saw a Spain histograph on the charts, dunno if I missed it before, or if the charts update independently of the tables.
 
Gracias.

I was looking at the stats just now, and I saw a Spain histograph on the charts, dunno if I missed it before, or if the charts update independently of the tables.

The charts also say that there's a Spanish spaceship game, but I can't find any of those also. Perhaps, they get marked as '1' to suggest that if anyone wants to play as Spain, it's worth it to try them and submit a game when finished. There is no rule that says that any game should get played with one of the civs likely best suited to take a #1 spot or a high spot at all as if this game should get played purely as a mathematical exercise in optimization. Sanabas has a number one spot on Huge Demigod spaceship where he played as the Mongols.
 
The charts include games that have fallen off the tables, so that might be why the Spanish space-race game can't be found.
That's why I picked Spain for that game; I thought when I looked at histo games that there wasn't a Spanish one but it's possible I missed it. I'm pretty sure there are no Korean or Arabian histo games.
 
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