Bartleby
Remembers laughter
A couple of post-game reflections.
It was much better that Carthage attacked me, rather than me attacking France, because that let me get to eight luxuries. I had five all-but secured already, but I hadn't noticed (or maybe couldn't see) that the rest were all close to Carthage.
At the same time, the decision to hold off on Feudalism to let me build Gallic Swords might not have been the best move; It was more fun, and probably quicker to take down Hannibal with Gallics, but it did delay the widespread production of culture, and thus put off the doubling of rushed culture buildings for maybe 25 turns (I revolted in 570 BC and became Feudal in 550 BC meaning that the earliest doubling would be after 470 AD, as opposed to ~150 AD if I'd revolted asap which would've been around 900 BC).
Another thing I think I could've managed better was that after rushing Lib/Cath I set most towns to build a settler, the plan being after 10 turns to rush the settler...a lot of these builds were left to run a lot longer than the 10 turns, so I could've approached the DL and max density sooner (my domination limit was higher that both Marsden's and RFHolloway's games; 630 vs 623 and 606 respectively, although DL was not a criterion for my map search). By luck rather than judgement I approached the domination limit cautiously enough that I didn't need to abandon or gift away any towns (I don't know if that's good or bad). After capturing the two French towns in 50 AD I didn't build any more towns that gained substantial amounts of territory, but minor expansions took me from 60.4% territory to 65.4% in the end - 6 tiles below the limit.
Comparing culture graph data from CRpViewer, I overtook RFHolloway in cpt in 50 AD, and his total culture in 460 AD.
It was much better that Carthage attacked me, rather than me attacking France, because that let me get to eight luxuries. I had five all-but secured already, but I hadn't noticed (or maybe couldn't see) that the rest were all close to Carthage.
At the same time, the decision to hold off on Feudalism to let me build Gallic Swords might not have been the best move; It was more fun, and probably quicker to take down Hannibal with Gallics, but it did delay the widespread production of culture, and thus put off the doubling of rushed culture buildings for maybe 25 turns (I revolted in 570 BC and became Feudal in 550 BC meaning that the earliest doubling would be after 470 AD, as opposed to ~150 AD if I'd revolted asap which would've been around 900 BC).
Another thing I think I could've managed better was that after rushing Lib/Cath I set most towns to build a settler, the plan being after 10 turns to rush the settler...a lot of these builds were left to run a lot longer than the 10 turns, so I could've approached the DL and max density sooner (my domination limit was higher that both Marsden's and RFHolloway's games; 630 vs 623 and 606 respectively, although DL was not a criterion for my map search). By luck rather than judgement I approached the domination limit cautiously enough that I didn't need to abandon or gift away any towns (I don't know if that's good or bad). After capturing the two French towns in 50 AD I didn't build any more towns that gained substantial amounts of territory, but minor expansions took me from 60.4% territory to 65.4% in the end - 6 tiles below the limit.
Comparing culture graph data from CRpViewer, I overtook RFHolloway in cpt in 50 AD, and his total culture in 460 AD.