modifieda4
Chief Time Waster
Basic Autogun by ModifiedA4 v1.0 12/13/2012
The Autogun mod comp adds a new siege unit for modern+ eras. Intended for use in NextWar style mods with clone units.
Gametext:
1.0 initial release Download here
Requirements:
see readme.txt for installation instructions.
edit CIV4UnitInfos.xml to change
<PrereqTech>TECH_ARTIFICIAL_INTELLIGENCE</PrereqTech>
to the tech you wish to use to enable this unit.
Features:
credit: graphics from SaibotLieh in this thread
screen shots:
The Autogun mod comp adds a new siege unit for modern+ eras. Intended for use in NextWar style mods with clone units.
Gametext:
Autoguns are autonomous machine gun stands used for perimeter defense. Developed as a cheap and effective weapon system in response to hoards of clone units. AI intergration into the targeting system allows for learning via combat.
1.0 initial release Download here
Requirements:
- BTS 3.19
- Gamecore DLL independant
see readme.txt for installation instructions.
edit CIV4UnitInfos.xml to change
<PrereqTech>TECH_ARTIFICIAL_INTELLIGENCE</PrereqTech>
to the tech you wish to use to enable this unit.
Features:
- adds a new unit, the Autogun
- 24 (Automatons = 22, Cyborgs = 28)
- +50% against clone units
- +50% against gun units
- 2-3 first strikes
- can only defend
- immune from collateral damage from siege units
- can not capture cities
credit: graphics from SaibotLieh in this thread
screen shots: