Jonathan
Prince
tutankamon said:2 warriers in the city against 1 infantry. Infantry attacks and killes the warrier with no prob. But than it has to wait ONE WHOLE turn to attack the other.
The reason for this is the stupid combat system, whereby you have two stacks of units but they can fight each other only one at a time.
This is stupid not just because it's unrealistic (battles don't work like this) but because it's so tedious. If I have 12 units fighting 10 units, I don't want to have to work my way through them one at a time, I want to select my 12 units, point them at the target, and have the program resolve the battle at once.