Battle Squad

sprnv8

King
Joined
Jul 14, 2002
Messages
634
Location
Kentucky, United States of America
Battles Squad:

Multi Battleships you don't want to mes with.

INSTALL for Civ 3: copy content into your CivilizationIII/Art/units folder,
Go into your editor (of whatever Scenario) and add the unit in the Units Tab, add the values
of your choice. (add Civilopedia entry if you have PTW)

If you have PTW you must have an ANIMNAME_PRTO_ entry and maybe a ICON_PRTO_
entry added to the Pedialicons text Doc.

BattleSquadAttackA.gif

Battle Squad
Sounds

If your have any problems E-Mail Me
Author sprnv8
 
Wow, I've never seen battleships crowd in together in groups of 5 to battle it out with the enemy. Haha, it's really unrealistic, sprnv.
 
Yea it is unrealistic,U should make it 3 instead of 5
 
Let me get a pic for you.

it's really unrealistic, sprnv.

there is alot of stuff from Civilization III and PTW that is unrealistic.
You need to use your imagination to make them realistic.

You mean to tell me that you are N/A years old and you don't have a child in your soul?
 
YOu still haven't seen it in game.
It could run all over different tiles, having battleships on land, covering citys, just generally looking rubbish.
 
Originally posted by sprnv8
I wouldn't have posted it if I didn't see it in the game.

ingamebattlesquad.jpg

Yikes!!! That is one major traffic jam. Personally I think the battleship as well as the sub, destroyer and AGEIS crusier should be left single figured
 
Originally posted by Dragon Warrior


Yikes!!! That is one major traffic jam. Personally I think the battleship as well as the sub, destroyer and AGEIS crusier should be left single figured

Except:
- sub for a German UU wolfpack
- Destroyer with transport to make an escorted convoy
 
Originally posted by sprnv8
Steph: Can your program do just that, add two different units together?
I tried to do something like that but when I added the second unit there was a black bow covering the other unit.
Sure it can!. But all the storyboards must have the same number of frames, and the same size.
So first, you need to export the animation as a storyboard using FLICSTER, but change the number of frames and the size of the frame to be sure they are the same.
Then, simply select the files your want (up to 6)
 
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