Sorry for the delay in responding Polaris. But before I try to answer some of the questions, the intent will be to release a "base" epic game, with leaderheads, tech tree etc, and we'll also be building a BT unit library. The initial mod will probably have around 20 mechs, 8-10 ground combat units, 5-6 infantry units, and about 8-10 aerospace. But we have a ton of other meshes that will (eventually) be made as units so that others who may be interested can make specific scenarios based on battles, marches or storylines. So with that in mind...
1. There will be a specific time frame, we're just still pounding that out. We're kind of looking at the initial invasions of the Clan's into IS space, but that may change. Peter Smith from ClassicBattletech is mainly working on that as my knowledge of BT "history" is horribly out of touch.
2. Yep, its one (of several) being rebuilt.
3. There are several things like jump jets, multiple weapons systems (ie long range/short range mixes) that unfortunately are going to be hard or impossible to do properly in Civ. So it's quite likely they won't play a big factor, possibly an increase in terrain mobility.
4. Yep, specific units will be strictly bombard (Catapult) while others will probably have a combination. Kal El will be doing most of the balancing for the units.
5. See 2
And keep the ideas in mind, once we get the library up I'm sure some other scens would a great idea
And yep Mr Will, dropships will be used, primarily as transport (1-2 IS, 1-2 Clan types). As to mech requests, sure. Won't make promises but we can always look at it.