Battletech/MW mod collaboration?

and death. still have a bit of fiddling to do with this one I think. Most of the medium/heavy/assault mechs will be patterned roughly similar
 
You guys are creating an excellent mod here. I will be checking it out for sure. I'm also impressed with the speed that you're creating these things.
 
That looks great.:)
 
A quick breakout of the infantry unit progression for the "Houses"-

Basic Infantry
House Infantry - hand held small laser weapons, no armour, basic mobility
Light Infantry - small laser weapons but slightly better training (Barracks), light unpowered armour (Carbon

Fiber Armour), basic mobility
Heavy Infantry - med pulse laser weapons (Energy adv), better training, med powered armour (Bio Feedback),

better mobility
Assault Infantry - Heavy Pulse laser weapons (Energy adv), integrated Short range missiles (Advanced Logic

Circuitry), advanced powered armour, higher mobility (Myomer Bundles)

Fire Support Teams - all will require Teamwork advance (or something like that)
Portable Autocannon Team - 2 members, light unpowered armour, med damage AC, lower

mobility
Portable Gauss Rifle Team - 2 team members, light/med powered armour, med damage Gauss Rifle (Advanced Magnetics), lower mobility
Portable Heavy Pulse Laser Team - 3 team members, med powered armour, med damage Pulse laser (Fine Lens Production), lower mobility
Portable PPC Team - 3 team members, advanced powered armour, PPC (Advanced Beam Forming), basic mobilility

The Clans will always have Elementals, possibly just improving in mobility or accuracy with advances.

All will be MUnits or differing sizes. Your offer for doing them still open Smoking Mirror?:D If so, I can provide you with scans or source URL's for info on uniforms, weapons etc. Unfortunately Human figures still have me lost.
 
and up and down, otherwise those stabilizers are way too efficient. :D

Here is a gif from MechCommander
bushwacker.gif
 
heh cool, yea I will admit I was thinking about the upper body having to be stabalized for "fire on the run" but I can add a bit of bob-and-weave in too )
 
ripptide you should use the gifs that Kal-el posted.
 
no worries Kal )


and no Bobisback, 1. what fun would that be, and 2. would tread into a little area the Microsoft lawyers like to affectionately call "copyright infringement" :D
 
run (same prob as the mech, but I think it's because I have the camera target linked to the first elemental to follow them)
 
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