I've got a game-against-all-odds situation I could use your input with. I'm on immortal Tiny Islands, large, 10 civs. I made a few diplomatic mistakes, and now the leading AI bribed 7 of the 10 civs to DoW me. And of the three remaining, two were whipping boys I warmongered down to size. It has been like 20 turns and no one wants to discuss peace, even though I have taken two cities since then. Needless to say they are DoFing and RAing each other like crazy, and WC has banned two of my luxuries and they are about to embargo me. I'm 2 turns away from being the first to an ideology, but everybody's Exotic on me and my happiness is struggling because of WC. I already lost world's fair. I have a few CS allies, but they have overrun two of them and the rest of the CS are at war with me. Going in my favor: a bunch of Privateers and a humongous navy, all with yellow health. A bunch of Galleass with 60xp whom I am trying to promote to 100xp, and struggling to upgrade to frigates because I'm short on iron and money, because of my bad trade. Cities can one-shot them all, but I can avoid that by sacrificing captured caravels. But I'm being gradually out teched--not so much by science, but by money: I can't upgrade all my Galleass. Any ideas how I can bring some of these guys to peace, so it's not me vs. the whole world?