Every time I try to use a bazooka, the game crashes. Even if I choose not to use it, William uses one on the next turn and the game crashes. I've attached the LUA log.
It looks like something's bugged with the bazooka's combat animation. If you want a quick fix try turning on quick combat and that should let you play out the rest of your game.
I took some time to look at the code and it looks like the bazooka hasn't been adjusted (flavors, animation) to fit with the new combat line that gattling guns and machine guns fall into.
All you need to do to fix the animation is to add the following to line 28 of the CEA_Land.xml file:
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