How do you do that?
I beat the game on Deity Standard on different types of maps, but I can't seem to beat it on huge. There is always some run-away civilization that builds a huge empire, often by conquest, and ends up winning by science around turn 280.
My playing style is generally like this:
Should I try getting someone (friendly civs?) to declare war on the would-be run-away civ? I never tried that.
I beat the game on Deity Standard on different types of maps, but I can't seem to beat it on huge. There is always some run-away civilization that builds a huge empire, often by conquest, and ends up winning by science around turn 280.
My playing style is generally like this:
- I play with barbarians off.
- Poland or Greece
- Going for diplomatic or science victory.
- 4 cities
- Tradition, Patronage, Science
- Food production as the default setting in cities
- Try my best to keep out of any war, except for stealing workers in the start of the game.
- Tiny army, rarely more than 4-5 units.
- Dependant on defense treaties
- Using pretty much any excess gold to gift city states after opening patronage.
Should I try getting someone (friendly civs?) to declare war on the would-be run-away civ? I never tried that.