save
Pre-turn
building park in 2 in Kyoto is a huge waste of shields, short rush it via worker-build (not disband!)
send one army for pillaging. MM a bit
IT units approach Oka
1.1655AD
good news, we actually make double the culture of the rest inculding Iro
start prebuild in Kyoto, start some leathernecks
Shimoniseki riot, though MM was done

kill a lot of units near Oka, no leader
2.1660AD
make an army first so we can attack and raze towns
IT more fodder is approaching, build district court and we can build supreme court
Iro land 2 units next to kagoshima
3.1655AD
since we get refining in 2, trade with Sioux, they 421gpt and 70g for corporation
raze Cozhe, clear all other units
change to supreme court in 3, since we got so much cash, rush a few builds
IT refining is in, go for interna combustion which will clear path for many techs
get pentagon message means we have oil
4.1670AD
pentagon is expensive, wait for a leader
iron frigattes are very useful bombarding units, we could use more of them
will rush pentagon next turn, since don't want to waste too many shields, rush cathedral in Oka
5.1675AD
WW sets in, need to up lux to 20% still 2 cities not happy
rush pentagon, the very next attack give us another leader (III)
since we have many *units, build an army, raze Kahwanake
IT we get surpreme court, go for Edisons, that will give 100% science and 2 free techs
finish pentagon
6.1680AD
raze Kiohero, raze neodak..., the southwest is clear of cities now
7.1685AD
see that Sioux got more money again, trade refrigeration for 392gpt and 740g
what I forgot to do last turn, I do now, sell district courts
and we get another leader (IV), go for the most expensive building which helps, a skyscraper
since we razed a lot of land, there are barbs appearing
IT just when Tokyo finishes park, it gets polluted
8.1690AD
Oka is happier now with a scraper
transport some of the workers we got back and start leatherneck attack, with iron frigatte support
they bomb units down to 1hp and leathers attack, raze Kente
since we can attack costal towns, move armies forward inland
IT leatherneck doesn't even get attacked, Iro keep on sending units to Oka to be eaten up
9.1695AD
raze Kawauka, attack Akwesanse with leathers, but 1 unit left
10.1700AD
raze Skannayutenate, we raze Akwesasne and Magellan, wasn't confident we could hold the city
grab the workers and ship them home, also our necks need some rest, there is another clipper to pick up the landed
neck if it survives
maybe we should start to settle iro land, next player to decide, but we need to build units
Celts seem to have money again, we could trade some techs. internal combustion in next turn
Edisons in 10, so watch out for tech builds, SoL in 9
there are some bank builds, since we want stock exchanges (have built 1 so far)
next player can use our handsome money to rush builds
Iro land situation