*Nosferatu*
AHHH!!! BEARS!!!
- Joined
- Dec 19, 2005
- Messages
- 145
I belive that the best unit in this game has got to be the Panzer, and the Cossack, the Cossacks completely dominate the field against any mounted troops with the +50% giving it a total strength of 27.
But after the age of Cavalry and tanks take the battlefield, the Panzer will dominate all of the other tanks, even Modern Armor, with it's +50% giving it a total of 42 over the 40 of the modern Armor.
I also believe that the worst UU has got to be the French Musketeer, looking at it, it only has one advantage, +1 extra move, true, that is good, but in actual combat, it's just like a regular Musketman, at least the Jaguar doesn't require iron.
Well, that's just me, what do you guys think?I also put a list of the UU down below just for reference.
Strengh/Move/Abilities
Worker
0/2/Can Improve Tiles
Fast Worker(India)
0/3/Can Improve Tiles
Warrior
2/1/+25% City Defence
Quecha(Inca)
2/1/+25% City Defencez^+100% Vs. Archery Units
Archer
3/1/1 1st Strike^+50% City Defence^+25% Hills Defence
Skirmisher(Mali)
4/1/1-2 1st Strike^+50% City Defence^+25% Hills Defence
Spearman
4/1/+100% Vs. Mounted Units
Phalanx(Greek)
5/1/+50% Hills Defence^+100% Vs. Mounted Units
Swordsman
6/1/+10% City Attack
Jaguar(Aztec)
5/1/+10% City Attack^25% Jungle Defence
Praetorian(Rome)
8/1
Maceman
8/1/+50% Vs. Melee Units
Samurai(Japan)
8/1/2 First Strikes^+50% Vs. Melee Units
Crossbowman
6/1/1 first strike^+50% vs. Melee Units
Cho-Ko-Nu(China)
6/1/2 first strikes^Causes collateral damage^+50% vs. Melee Units
Musketman
9/1
Musketeer
9/2
Rifleman
14/1/+25% Vs. Mounted Units
Redcoat(England)
16/1/+25% Vs. Mounted Units^+25% Vs. Gunpowder Units
Marine
24/1/+50% Vs. Machine Gun^ +50% attack vs. artillery^Starts with Amphibious promotion
Navy Seal(America)
24/1/1 first strike^1-2 First Strikes^+50% attack vs. Machine Gun^+50% vs. Artillery^Starts with Amphibious and March promotion
Chariot
4/2/Can Withdraw From Combat(20% Chance)
War Chariot(Egypt)
5/2/Immune to First Strikes^Can Withdraw From Combat(20% Chance)
Immortal(Persia)
4/2/Can Withdraw From Combat(30% Chance)^+50% Vs. Archery Units
Horse Archer
6/2/Immune to 1st Strike^+50% Vs. Catapult
Keshik(Mongol)
6/2/1 1st Strike^Ignores Terrain Movement Costs^+50% Vs. Catapult
Knight
10/2/Immune to first strikes
Camel Archer(Arabia)
10/2/Immune to first strikes^Can withdraw from combat (25% chance)
Conquistador(Spain)
10/2/2 first strikes^Immune to first strikes^+50% vs. Melee Units
Cavalry
15/2/Can withdraw from combat (30% chance)^+50% attack vs. cannon
Cossack(Russia)
18/2/Can withdraw from combat (30% chance)&+50% vs. Cannon^+50% vs. Mounted Units
Tank
28/2/Starts with Blitz
Panzer(Germany)
28/2/+50% vs. armored units^Starts with Blitz
But after the age of Cavalry and tanks take the battlefield, the Panzer will dominate all of the other tanks, even Modern Armor, with it's +50% giving it a total of 42 over the 40 of the modern Armor.
I also believe that the worst UU has got to be the French Musketeer, looking at it, it only has one advantage, +1 extra move, true, that is good, but in actual combat, it's just like a regular Musketman, at least the Jaguar doesn't require iron.
Well, that's just me, what do you guys think?I also put a list of the UU down below just for reference.
Strengh/Move/Abilities
Worker
0/2/Can Improve Tiles
Fast Worker(India)
0/3/Can Improve Tiles
Warrior
2/1/+25% City Defence
Quecha(Inca)
2/1/+25% City Defencez^+100% Vs. Archery Units
Archer
3/1/1 1st Strike^+50% City Defence^+25% Hills Defence
Skirmisher(Mali)
4/1/1-2 1st Strike^+50% City Defence^+25% Hills Defence
Spearman
4/1/+100% Vs. Mounted Units
Phalanx(Greek)
5/1/+50% Hills Defence^+100% Vs. Mounted Units
Swordsman
6/1/+10% City Attack
Jaguar(Aztec)
5/1/+10% City Attack^25% Jungle Defence
Praetorian(Rome)
8/1
Maceman
8/1/+50% Vs. Melee Units
Samurai(Japan)
8/1/2 First Strikes^+50% Vs. Melee Units
Crossbowman
6/1/1 first strike^+50% vs. Melee Units
Cho-Ko-Nu(China)
6/1/2 first strikes^Causes collateral damage^+50% vs. Melee Units
Musketman
9/1
Musketeer
9/2
Rifleman
14/1/+25% Vs. Mounted Units
Redcoat(England)
16/1/+25% Vs. Mounted Units^+25% Vs. Gunpowder Units
Marine
24/1/+50% Vs. Machine Gun^ +50% attack vs. artillery^Starts with Amphibious promotion
Navy Seal(America)
24/1/1 first strike^1-2 First Strikes^+50% attack vs. Machine Gun^+50% vs. Artillery^Starts with Amphibious and March promotion
Chariot
4/2/Can Withdraw From Combat(20% Chance)
War Chariot(Egypt)
5/2/Immune to First Strikes^Can Withdraw From Combat(20% Chance)
Immortal(Persia)
4/2/Can Withdraw From Combat(30% Chance)^+50% Vs. Archery Units
Horse Archer
6/2/Immune to 1st Strike^+50% Vs. Catapult
Keshik(Mongol)
6/2/1 1st Strike^Ignores Terrain Movement Costs^+50% Vs. Catapult
Knight
10/2/Immune to first strikes
Camel Archer(Arabia)
10/2/Immune to first strikes^Can withdraw from combat (25% chance)
Conquistador(Spain)
10/2/2 first strikes^Immune to first strikes^+50% vs. Melee Units
Cavalry
15/2/Can withdraw from combat (30% chance)^+50% attack vs. cannon
Cossack(Russia)
18/2/Can withdraw from combat (30% chance)&+50% vs. Cannon^+50% vs. Mounted Units
Tank
28/2/Starts with Blitz
Panzer(Germany)
28/2/+50% vs. armored units^Starts with Blitz