Thunder_Gr
Emperor
I didn't know that! Is there in a description I have missed, or you have learned it from posts?
I didn't know that! Is there in a description I have missed, or you have learned it from posts?
Well, the civilopedia sayss so. And I remember reading about it in a post i unfourtionatly can't find at the moment. The idea behind metamagic promotions to have this bonus is to replace the passive effects other mana types have to break the similarity of passive mana effects, if I remember correctly.
Want some Mind magic for all of your adepts? Build a pair of mind nodes and then build your adepts. FREE MIND 1! Woot! Okay. Now, go back and delete those two mind nodes and replace them with whatever else you wanted to build and those adepts with free Mind 1 can take their starting promotions and get some other kind of magic.
I forgot to list Entropy, it's one of the best manas to get in multiplayer to protect against melee spam. That coupled with earth for wall of stone, can help stop an attack by copper/iron wielding axemen.
I don't like the Entropy II summon, tho it should get credit for actually having a tier 2 summon. The Entropy III spell seems very nice, but I haven't been able to test.
What is entropy III again?