Best Units?

Discussion in 'Alpha Centauri' started by Evil Beejeebers, Apr 20, 2020.

  1. Evil Beejeebers

    Evil Beejeebers Warlord

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    Does anyone let the AI make their units? I find I have too much variety when I let the AI take control.

    What some of your favourites to make?

    where do you feel you get good bang for your buck?
     
  2. Agent Miles

    Agent Miles Chieftain

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    I make a Rover with best weapon and heavy artillery. A group of these can move 5 tiles on a road and still bombard a threat two tiles away with no counter-attack. (Unless the target is a warship or artillery.)

    For base defense, infantry with best shielding, AAA and police powers.

    Finally, a rover with best weapon. These 3 work together to defeat ground threats.

    A cruiser with probe team is good for infiltrating. I use one against each faction so that I can Know my Foe. I've even made a base and given it to a distant faction so that I could infiltrate it.

    I don't like conquering other faction bases, as most of these are crap. I make a gravship with clean reactor so that the design is cheap. I then pump them out and send them to destroy enemy tile improvements. I bomb them back to Mission Year One.

    Check out my thread Less is More for an interesting strategy. Good Luck!

    Here's a save game of how the above strategy looks with some of the units.
     

    Attached Files:

    Last edited: Apr 23, 2020
    Evil Beejeebers likes this.
  3. Recon Rover

    Recon Rover Warlord

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    Interesting. I don't play these types of small maps. I am curious what patch you are using or mod. I play with Yitzi's or Binary Dawn . I don't believe that Supply Crawler trick works anymore.
     
  4. Agent Miles

    Agent Miles Chieftain

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    From the Credits file:
    ;
    ; Sid Meier's ALPHA CENTAURI
    ;
    ; Credits
    ;
    ; Copyright (c) 1997, 1998 by Firaxis Games, Inc.
    ;

    I usually use a Standard map from, I believe, the original. So Supply Crawlers don't work anymore? In the Less is More thread, someone else tried this and said that it was okay.
     
    Last edited: May 1, 2020
  5. Recon Rover

    Recon Rover Warlord

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    I suppose it depends partially on the amount of resources available in a map but generally in the mods I listed you are only to be supply crawling resources you need to move specifically to a base (or also possible) to gather beyond the zone of control of a base.
     
  6. Arent11

    Arent11 King

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    Nov 18, 2016
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    (1) Rovers
    (2) trance scout infantry
    (3) missile penetrators
    (4) mindworms
    (5) infantry with best weapon but no armor
     

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